lol, six pages of post that are debating wither or not StrmnNrmn realeased this or if it was leaked, then he shows up and shuts evry one down. lol
and ya i to keep getting a bad file, ne advise.
It's funny, because I just happened to implement frameskip for R10 last nightI'd meant to add it to R9, but I forgot. Anyway, the next official release will support frameskip.
I've not tried this version, so I can't vouch for its authenticity - it's hard to tell exactly where it's come from. Basically use it at your own peril![]()
lol, six pages of post that are debating wither or not StrmnNrmn realeased this or if it was leaked, then he shows up and shuts evry one down. lol
and ya i to keep getting a bad file, ne advise.
ok has ne tried turning the sound on with frame skip. im mario 64 with sound on and i have the frame skip set at two. let me just say that it is completly playable. i had sound on and was gettin 23 fps out side the castle and 20 in side, and 15-20 in lvl's. its almost perfect.
Well, anything that'll speed up my Master Quest progress is great news...ot's very playable now at FS 2.
Cant' wait for the real deal R10, though.
So if StrmnNrmn didnt add frameskip to this build, who did?
It is... and it isn't... >_> Er... This one is at least 16 seconds more recent than the unofficial frameskip R9 that came out a while ago.
Either way, nothing was changed except that you now need to use the second "%" folder... >_> At least I have my PSP assigned to hide those things...![]()
Nice to see you posting here StrmnNrmn, always great to see you doing anything really. Looking forward to R10 StrmnNrmn thanks so much for your work so far.
corrupted first time, second time it worked but it freezes everytime I load it on psp.
nice to see strnm has already done this before this guy did it. foreshadows a great next build.
that's official.
thanks strnm
i hope more games work with r10 thatd be sweet... with frameskip it will be one kick ass emulator
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