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Thread: Hexaxis XXI Dev Screenshots #1

                  
   
  1. #11
    DCEmu Legend Cap'n 1time's Avatar
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    This is actually quite exciting. This is commercial quality stuff.

    There are various competitions going on now but the BIG'N is Neoflash. I think either today or tomorrow is the last day you can submit your project, but I think you have a pretty good shot if you can throw something together.

    I STRONGLY URGE YOU TO SUBMIT YOUR PROJECT!
    http://www.neoflash.com/

  2. #12
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    wow I didn't know about it. I have 1 day!! I've worked on a short deadline but I'm not sure about that!!

  3. #13
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    Wow! this looks awsome! but yeah, if you can submit anything to Neo-Flash do (it never hurts) but, Great Job! definatly some nice homebrew!

  4. #14
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    i have to say, the background doesnt live up to the rest of the game. just a suggestion, not meant for you to take offense, but the way the rest of the game looks fairly professional, try to make more professional looking backgrounds, not forumsig style backgrounds.


    edit: i just noticed that its the same style that the original game had- i guess if you wanna stay true to it, ignore my comments. but i just think that style worked better on the large screen as opposed to the small one.

  5. #15
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    new pic, I've got the wipe line in, a moving die at the top, you add dice to the grid properly now, music and a sound when the dice is added to the grid:


  6. #16

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    this looks really nice

    any planned schedule for a demo release? or will you only release it once its fully complete ?

    keep up the great work

  7. #17
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    actually
    I'm submitting it to the news in a sec.

  8. #18
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    Here is the current version of my game Hexaxis XXI (0.15) alpha

    Controls:
    Directional Pad: move dice left right and down (no up its like tetris)
    Square, Circle, Cross, Triangle: rotate the grid
    L and R Triggers: zoom in and out
    Select: Exit Game

    I have not done anything special for showing the score and multipliers, pretty much a pure text at the top left. I don't think I have the time before the end of tonight to code bitmap fonts. I also have no highscore table. That will come after the compo though.

    Here are the latest screenshots:










    Not bad for 2 days of work... You heard that right. Not to mention this is my first PSP coding project.

    Download Link:http://www.darksoft.net/hexaxispsp.php

  9. #19

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    woah, exellent stuff man

    downloading as we speak

  10. #20
    DCEmu Legend gunntims0103's Avatar
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    simply stunning, i was going to update my cannabis guide application for the Neo Flash compo, but theres too little time for me.

    This project looks excellent and for a first time PSP homebrew project to take on a 3d game venture and have such good progress is simply amazing.

    Great work!

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