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Thread: ZiNc 1.0

                  
   
  1. #1
    DCEmu Pro Hawq's Avatar
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    Default ZiNc 1.0

    Xmas has come early as Zinc 1.0 hits us unexpectedly more than doubling the number of supported games. Highlights include working sound and music in System 11 games (a very fast PC is required for this, but you can turn off sound to get your speed back), various graphical fixes such as the story text in Tech Romancer, and more. Heres whats new:
    -True ZN decryption instead of ZiNc's old hacks. Some Capcom games may take a little longer to start up than they did under previous ZiNc versions. This is completely normal
    -Story text in Kikaioh / Tech Romancer now works
    -Support for Tecmo TPS, Atlus PS, Raizing/Eighting PS Arcade 95, Konami GV, and Namco System 12
    -Sound simulation for System 11 games, thanks to Team VivaNonno
    -Fixed graphics for Tekken and Tekken 2
    -MAME-style parent/clone support
    -All ROM sets now match MAME 0.87u5 (not a public version)
    -CHD support. These may go either in your ROM folder or in a subdirectory of your ROM folder, the same as MAME

    What's wrong with it?
    -Sound is not accurate in System 11 games although the simulator does an excellent job in many cases.
    -Game speed is wrong in many System 11 games.
    -Sound is not accurate in System 12 games.
    -The external sound board is not supported for the Raizing games, Cool Boarders, or the Taito FX-1b games.
    Get from here

  2. #2
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    Default Re: ZiNc 1.0

    yay, i hadn't checked emuhype for ages (went there for m1 mostly)
    Do me a favor plug me into a sega.

    To be this good takes ages, to be this good takes sega.

    It's thinking.

    Ok I said it, now pay me!
    http://www.thejoypad.net
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  3. #3
    DCEmu Legend Cap'n 1time's Avatar
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    Default Re: ZiNc 1.0

    sveet. Playing ZiNc is healthy.

  4. #4
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    Default Re: ZiNc 1.0

    Update Zinc v1.01 now out, heres whats new:
    -Disabled Tekken 3 and Super World Stadium '99, both of which were broken.
    -Removed --verify switch - it didn't work, and real DATs can be synthesized from the --list-sets output anyway.
    -Added Street Fighter EX US version.
    -Added -rotate option so vertical monitor games can work on real vertical
    monitors.
    -Synced ROMs with latest MAME. Again.
    -Fixed Susume Taisen Puzzle-Dama on Windows builds - VC++ was miscompiling an inline function.
    -Fixed keyboard plugin to support the Konami GV system.
    Get from here

    Oh yeah & a nice companion for it is Aldo's Zinc frontend 2.0 which you'll find here

  5. #5
    DCEmu Pro Hawq's Avatar
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    Default Re: ZiNc 1.0

    Quick update to Aldo's Zinc frontend now up to 2.01, it now works porperly with the current Zinc showing all the games rather than just the first 26 ZN based ones. Get from here

  6. #6
    DCEmu Legend Cap'n 1time's Avatar
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    Default Re: ZiNc 1.0

    does a zinc frontend for linux exist for the new version?

  7. #7
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    Default Re: ZiNc 1.0

    I think so, seem to recall seein something on the zinc boards about it gzinc might work ok with the current ones but thats the only linux frontend for Zinc I can remember atm

  8. #8
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    Default Re: ZiNc 1.0

    \Thanks i appreciate the link, It works quite nicely but it dosnt support the new version.

  9. #9
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    Default Re: ZiNc 1.0

    Hmm a package from here should work with the current Zinc then I think, that seems the aim of the guy posting about it in the Zinc boards, as you can probably guess I'm not a penguin user

  10. #10
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    Default Re: ZiNc 1.0.2 now

    ZiNC v1.0.2 is here folks, heres whats new:
    -Reversed Qsound channels.
    -Tekken 3 now runs. Yes, I know it sounds like hell. Turn your speakers off.
    -sfexp reparented as per MAME 0.88u3, the new US version is the parent.
    -Added the release date to the description of all Capcom games so you can tell the difference between the 2 US sets of sfexp.
    -Fixed misidentified sfex2-series sets.
    -Added player 2 controls for Konami GV games.
    -Fixed graphical issue in Bloody Roar 2.
    -(Linux) libs11player.so now can also be in the LD search path. This is helpful for frontends.
    Get it from here

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