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Thread: piKey — A PSP Keyboard Driver

                  
   
  1. #31

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    Quote Originally Posted by watupgroupie View Post
    Can someone please tell me whether this keyboard is IR or not i tried it but it won't work. Is there something i have to edit in the config file or something?http://www.microsoft.com/hardware/mo...s.aspx?pid=057
    No, that's not suitable for this. It's almost certianly RF, not IR.

    I'm waiting for the day when I can get a PS2 > IR adaptor, and use it with this. Then I'll get one my hysterically large keyboards just to use it in public - preferably on the train.

  2. #32
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    this may be what you are looking for
    http://www.expansys.com.au/p.aspx?i=129082
    i don't know if it compatible or not but its a PS2 to ir converter none the less.

  3. #33
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    Yes, the IRWave adaptor certainly is suitable for use with piKey (I bought one myself) but the keymap is all wrong at the moment. I'll hopefully get it sorted out fairly soon, but can't recommend buying one just yet.
    Using firmware v2.00-v2.80? Open up a whole world of homebrew here
    The PSP Homebrew Database needs YOU!
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  4. #34

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    Thanks, Fanjita, I shall await this development eagerly. Nice work by all involved.

  5. #35
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    Hi,

    piKey 0.2 & 0.3 not working for me

    I have psp v1.5 . I copy everthing to the psp/game directory and see it on my psp under game on the memory stick.

    I start up the piKey Installer, screen goes blank for a bit then I get "The game could not be started (80020001)" error message.

    Any idea what might be wrong?

    Cheers,
    Tony

  6. #36
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    Quote Originally Posted by tony bush View Post
    Hi,

    piKey 0.2 & 0.3 not working for me

    I have psp v1.5 . I copy everthing to the psp/game directory and see it on my psp under game on the memory stick.

    I start up the piKey Installer, screen goes blank for a bit then I get "The game could not be started (80020001)" error message.

    Any idea what might be wrong?

    Cheers,
    Tony
    You can't use plugins on 1.5. You need 3.xx cfw to use plugins, including pikey.

  7. #37
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    yo i bought a female-female USB connetctor andi tried using my USB keyboard with it and i dident look through the whole thread but it doesent work iwht that attachment USB

  8. #38
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    fark i love u all so mcy for this

  9. #39
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    Default Keyboard compatibility

    I am getting a belkin F8U1500, dual band IR keyboard for my Palm pilot (and hopefully for this program as well).

    If my keyboard doesn't work for this program I could create a Vb.net program to ask the user to press the buttons (i.e. "Please Press 'X', Please Press 'C', Please Press 'V', Please Press 'Number Pad 1',etc.) then generate and save a standardized text file that can be imported to the program's root directory on the PSP. If that is how this program works.

    Or a eboot.pbp utility could be created to do this, if your program allows this sort of config file.

    This would eliminate some of the storage occupied by some of the plugins, maybe even all of them. Especially if after successfully completing the process once, the user could make a copy to a PSP-DEV folder on his or her computer/palm pilot.

    My coding history only involves three semesters of VB.net at a community college, so I don't think I'll be much help with anything unless I could write the helper app for windows.

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