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Thread: SD Gecko VS SD Media Launcher

                  
   
  1. #11
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    Default Hmm...

    Well, when you put it that way...... That may add up quite quickly. I forgot about the combo ebay and paypal fees. I'm not sure about an ebay store, if that is any different, but when you include defective parts, even envelopes, etc... $15 may not provide nearly enough margin to make it worth it. I'll have to reconsider this. Maybe they are worth $20 a pop.

  2. #12
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    Quote Originally Posted by PeterM View Post
    As a coder, I went for the least compatible one. That way, SDML users will be able to run what I release in the future.
    There is a coders competition for GameCube / Wii. They want the files to be working through sdload, which is the default 'OS' for SD Gecko. If you are going to enter the competition, be sure your stuff will also be sdload compatible.

  3. #13
    DCEmu Legend ICE's Avatar
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    commercial homebrew devices will always suck because if they were good they'd probably support piracy and would then be shut down.

    this is the best they can do legally.

  4. #14
    PSP Coder PeterM's Avatar
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    Quote Originally Posted by miyawii View Post
    There is a coders competition for GameCube / Wii. They want the files to be working through sdload, which is the default 'OS' for SD Gecko. If you are going to enter the competition, be sure your stuff will also be sdload compatible.
    Indeed. Thankfully SDLoad can also be launched via SDML.

    I have a SD Gecko too, but I've not found an "old" version of Action Replay yet. Still looking...
    My development blog:
    http://aaiiee.wordpress.com/


    If you enjoy my homebrew work, please consider donating a few bucks.

  5. #15
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    Quote Originally Posted by theICE_MAN View Post
    commercial homebrew devices will always suck because if they were good they'd probably support piracy and would then be shut down.

    this is the best they can do legally.
    Erm... Both SDML and SD Gecko are still being used to run backups in GameCube.
    And they do a much better job running homebrew software than modchips.

    Modchips need homebrew software (emulators, mp3 music, homebrew games,...) to be burned in a DVD.
    How long did a GameCube laser last running your burned media?? Wii modchips were launched few months ago, so people still don't experience problems with their lasers. Do you think they will last much more than the GC ones?

    And they can also do some great things no modchips can do:

    What about storing the game saves for the thousands of retro games you can play through GameCube/Wii? If you are using a modchip, how many GC memory cards do you need?
    The biggest memory card avaible for GC/Wii is 128mb (16MB). I have SD cards of 2GB and they work perfectly at least with SD Gecko adapter.
    I would need 128 memory cards of 128mb to get the same storing space for the saves of my emulated games. Isn't it a really worth thing?

    Or what about making your Wii backups saving them into SD cards? Don't you think it is much cheaper than buying a LG drive?

    Anyways I appreciate your opinion. The topic shouldn't be only a comparison between different SD methods (I'm the author of the original VS thread), but also a comparison between the different ways to run homebrew stuff in GameCube/Wii.

  6. #16
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    Default cheaper

    SD Gecko for $16.94 USD shipped at http://www.ecrater.com/product.php?pid=952680 minus a $ discount if you use Google Checkout and have never used it before. Gamestop has the old GC AR for $20 USD, as does Gamestop program at Barnesandnoble.com

  7. #17
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    Quote Originally Posted by jbbdude
    Gamestop has the old GC AR for $20 USD, as does Gamestop program at Barnesandnoble.com
    Nice to hear that the good version of Action Replay is in stock somewhere :thumbup:

  8. #18
    DCEmu Newbie 160R's Avatar
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    Quote Originally Posted by miyawii View Post
    Nice to hear that the good version of Action Replay is in stock somewhere :thumbup:
    Yes, some people couldn't find it. However it was in stock in GameStop...

    The link is exactly this one:
    http://www.gamestop.com/product.asp?product%5Fid=801614

    EDIT:

    In some shops they show the photo of one version but sells other one. They think it isn't an important detail. They even think will be a better surprise if buyer receives the new version instead. But is not the case. The crappy new Action Replay don't feature the 'add code' function that allowed to play sdload with SD Gecko, or to play custom cheats, or even to update the cheat list with new cheats whatever they are custom or Datel official ones. I mean, that new version not only can't launch sdload but also is a not updateable version.

    Are you guys sure it isn't the new version? Maybe GameStop simply didn't update the photo... Someone who bought it can confirm it is one of the SD Gecko compatible versions (any version unless the new one)??

    Thx

  9. #19
    DCEmu Old Pro Baboon's Avatar
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    I've gone for the sd media launcher.

    What I thought was funny is that the official website for the product quotes dcemu:

    GameCube/Wii SD Media Launcher is already going down a storm on the internet.For example, on the forums at leading home brew site DCemu, a poster called sonikku88 says, "It sounds awesome!I mean, not only is it supposed to run homebrew on aGamecube/Wii (in GC mode) but you get a 1GB SD card, GC SD card adapter and boot disc all for £30!" He obviously knows a bargain when he sees one!

    http://us.codejunkies.com/news_revie...%20&i=9064&s=8

  10. #20
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    However AR+SD Gecko is cheaper, 100% compatible and more complete (freeloader and best cheat system avaiable for GameCube included)

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