One thing I don't understand, if it's so much work to code the emulation needed for each title, how come the actual b/c update downloads are so small?
According the the xbox site (
http://www.xbox.com/en-GB/games/back...lity.htm#disc), it's only a 2.5mb download yet includes quite a lot of titles (couldn't be arsed to count, but at least 150).
I therefore assume each individual game's emulation code would be very small, so how much work is actually needed to produce this code?
I'm not a coder so forgive my ignorance.
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