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Thread: SNEmulDS 0.5 alpha! - Snes Emulator for Nintendo DS

                  
   
  1. #21
    DCEmu Old Pro DanTheManMS's Avatar
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    Wrong on both accounts, crookedmouth. snemul.cfg needs to be on the root of your card, while SNEmulDS.nds can be anywhere. Roms go into the "SNES" folder on the root of your card by default, but this can be changed by editing the snemul.cfg file.

  2. #22
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    That is strange because thats how I have it set up on my MMD, lol. I just dragged the folder in the zip file over to my cf card and patched the nds file within. I left all my roms in the SNES folder. Perhaps the default folder is still hard coded?

  3. #23
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    how exactly do you patch it it with the DLDI thing on the Max Media Player? I really want this to work

  4. #24
    DCEmu Old Pro DanTheManMS's Avatar
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    See the stickied topic in this forum for information about DLDI patching and how to do it.

  5. #25
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    On the games i play (mainly street fighter and DK:C), they seems to have a lot more problems than the past version. They go way too fast, or way too slow. Ive tried all the possible settings, but found that the past version was far more superior than this. I just hope it'll get better later on.

  6. #26
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    I tried FF4(2) no flickering text, sometimes graphics glitch, just hit debug to clear it. FF5 is ok, FF6(3) flickering text is gone, but graphics glitch. soulblazer froze, mario all stars + world and zelda 3 seemed great. will test more later. Keep up the good work guys, if you can get this baby near 100% you can start on a good nes emu. Gba maybe?

  7. #27

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    Played Zelda: LTTP and the name entry screen isn't half as glitchy. Very nice.

  8. #28
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    It corrupted the filesystem on my SC:miniSD. .

  9. #29
    DCEmu Newbie hmong's Avatar
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    Can't wait to try this! I thought SNEmulDS 0.4 was decent, but this looks awesome from what people are posting!

  10. #30
    DCEmu Old Pro DanTheManMS's Avatar
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    Keep in mind it's an Alpha, so there are things that need to be improved. For instance, since the line-by-line engine is now used by default, every game has been slowed down a bit. Sometimes you can adjust the settings to fix this, while other times you can't. I keep v0.4 on my card for most games and use this new alpha for the games that need it (Chrono Trigger, U.N. Squadron, etc).

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