
Originally Posted by
wally
No it has been partially recoded somehow :/ in the GP2x world.
The other one kept freezing on me when i ported it as i painfully remember. This version does not (could be the toolchain or something but still. also there are different sounds so thats evident that i have not touched the other PSP game (which is not released as open source.
No wonder coders get so frustrated... I would NEVER take advantage of another persons work to claim credit (Daedalus Spiff UP is only GFX work and purely is only to fill in the wait between Daedalus Builds, like the frameskip release. (If the author could contact me, i would be gratified to put the Frameskip version into Spiff up until R10) so fenrir911 dont push your luck
Thanks to a for your comments.
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