A couple of weeks away from release. There's not much left to do, but I'm stalling slightly until I can get ad-hoc play in, so a few more weeks...
hope this isn't diing! im assuming your hard at work... although, it's october now. update?
A couple of weeks away from release. There's not much left to do, but I'm stalling slightly until I can get ad-hoc play in, so a few more weeks...
ad-hoc, what does it exactly mean? I'm pretty sure that it's wireless multiplay, but when playing "ad-hoc", do you need to have connection to web when, or can you play QuakeDS at eg. in middle of Sahara with only two homebrew (and QuakeDS)-capable DSes?
What I mean in a package: is ad-hoc play same thing as DS Local multiplay
If it's anything like PSP,
Ad-hoc = DS-to-DS play (no internet connection).
Infrastructure = DS-to-anything play (via internet).
My development blog:
http://aaiiee.wordpress.com/
If you enjoy my homebrew work, please consider donating a few bucks.
Right. The guys at GBAdev are currently on the verge of getting two DS systems to communicate directly with each other without any external access point. They've managed to get communication working, but it needs refinement and it has some issues with certain DS systems that are being worked on.
Holy crap I didn't realise anyone had been working actively on that since sgstair slowed down his work. That's incredible news, I'd love to see what possibilities that opens with emulators.
Also brilliant news simonjhall, looking forward to it![]()
Yeah, try to imagine playing Goof Troop on Snemulds with your pals, or co-op quakeds... cool.
How is the Quake 2 DS project going? Any news update on the frame rate? I don't mind if we have a very low texture quality (like just shades of colour) .. just as long as the frame rates are 30...
That would be possible by modding the game base itself, just replace every texture with an 8x8 PCX of colour in the PAK and it should speed up performance significantly
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks