cant wait, hope it comes out on saturday, cause thats when i need to return my friends psp yayayayayyayyayyayayyaya strmnrmm your the best, (i already read this at his site)
Full details at strmnnrmn's blog:
http://www.strmnnrmn.blogspot.com/
R10 Countdown
I'm in the process of tidying up my current build so that I can release R10 over the next few days.
There are a number of features/optimisations still on my TODO list, but as I promised last month, I'd like to release R10 by the end of March. I think frequent, small updates are better than keeping everyone waiting months between releases.
Although R10 will be a smaller update than R9, there are some great improvements (most of which I've already talked about):
An approximate 10-15% speedup
Frameskip, framerate limiting and stick deadzone tuning
Various small bugfixes
I'm hoping to have everything ready by Sunday afternoon at the latest.
One feature which might not make it is the Expansion Pak support. I mentioned that I'd finally fixed the bug that was preventing this from working, but I've been having difficulty resolving the various memory issues that it causes when enabled. Rather than delay R10, I'd prefer to disable the Expansion Pak support for now and release R11 early - as soon as I've fixed the underlying problem. I'll keep you posted.
-StrmnNrmn
cant wait, hope it comes out on saturday, cause thats when i need to return my friends psp yayayayayyayyayyayayyaya strmnrmm your the best, (i already read this at his site)
great news, i can't wait
me too... i just cant wait for it !!
Sweet, cant wait to play the 15% speed up!
Miniviews:
Spoiler!
Does anyone know exactly how many fps 15% is? Is it like 3-5 fps more than usual, cause that's a lot! Someone plz let me know.
Good to hear, I can't wait for sunday (maybe sooner!).
i hope this will be playable
r9 was useless to me
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