Can't put it on right now, left psp at dads.
Is this any good? I can't wait to try it out.
Daedalus R10
This is a few hours later than I'd hoped, but here's R10:
Daedalus PSP R10 for v1.00 Firmware
Daedalus PSP R10 for v1.50+ Firmware
Daedalus PSP R10 Source
This is the changelist:
[+] Added frameskip option.
[+] Added framerate limiting option.
[+] Added adjustable stick deadzone.
[+] Allow pause menu to be activated even when rom emulation has hung.
[!] Fix crash when no roms found, added explanatory message.
[!] Fix flickering when small number of roms found.
[^] Fix texture hash frequency check.
[^] Finally got code compiling with -O3 optimisation flag in GCC.
[^] Use VFPU for InvSqrt (thanks hlide!)
[^] Improved VFPU code for clipping and tnl (thanks Raphael!)
[^] Improved inlining of AddTri.
[^] Reduced time spent searching for overridden blend modes.
[~] Remove debug console in public release builds (smaller footprint and slight speedup.)
I'll post tomorrow with details on what I want to work on for R11. In the meantime, enjoy!
-StrmnNrmn
Daedalus 1.0
Daedalus 1.5
Daedalus Source
Yay it's released. Sorry for doubting ya for a second.
Can't put it on right now, left psp at dads.
Is this any good? I can't wait to try it out.
PSN (PS3/PS4/Vita)/NintendoID - Triv1umx
Steam - Rjinswand
Runescape - Rjinswand
Muhahah! Arrived it has!
Miniviews:
Spoiler!
chat about it here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=58200
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