Hey!!! I just posted this. Nah, it's cool. I love it. I will test it out right now!!
Mine is in the PSP Emulation and Homebrew area. I wanted to post this as soon as possible and i was in there.
UPDATE We can now confirm that Daedalus R10 runs Super Mario 64 at full speed smooth with frameskip 1
Here it is at long last the eagerly awaited R10 version of StrmnNrmn's N64 emu.
Heres what the read me has to say:-
R10 - 02 April 2007
-------------------
[+] Added frameskip option.
[+] Added framerate limiting option.
[+] Added adjustable stick deadzone.
[+] Allow pause menu to be activated even when rom emulation has hung.
[!] Fix crash when no roms found, added explanatory message.
[!] Fix flickering when small number of roms found.
[^] Fix texture hash frequency check.
[^] Finally got code compiling with -O3 optimisation flag in GCC.
[^] Use VFPU for InvSqrt (thanks hlide!)
[^] Improved VFPU code for clipping and tnl (thanks Raphael!)
[^] Improved inlining of AddTri.
[^] Reduced time spent searching for overridden blend modes.
[~] Remove debug console in public release builds (smaller footprint and slight speedup.)
Check out our Daedalus Compatability List
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Hey!!! I just posted this. Nah, it's cool. I love it. I will test it out right now!!
Mine is in the PSP Emulation and Homebrew area. I wanted to post this as soon as possible and i was in there.
Brilliant, I've been waiting ages for this and it's finally here! I'll have this now...
SWEET! im gonna test it out soon.. but if anyone has any results on how much faster/smoother it is post em!
awesome, i knew it would be out on time
SOOO WEEEEEET! Thank you Strmnnrmn!
YES!!! Many have been obsessively refreshing this site waiting for this and here it is.
Thank you StrmnNrmn!
I'll report back once I test it out.
YESSS! SWEET! I cant wait to play mario on it.
mario 64 is really good arounf the castle with audio on frameskip 3
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