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Thread: DC development on Mac OS X?

                  
   
  1. #1
    DCEmu Newbie
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    Default DC development on Mac OS X?

    Hello everyone, I was wondering if anyone knew if there is a way to code and compile dreamcast games on Mac OS X?

  2. #2
    The Long Claw of the Law BlueCrab's Avatar
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    I'm glad I'm not the only Dreamcast coder around these parts that uses Mac OS X.

    Anyway, If you have the Developer Tools installed on Mac OS X, its fairly easy to get a toolchain set up for compiling Dreamcast stuff. I used a Makefile called dc-chain to build mine, but it does require a few little changes to the basic sources of GCC, if I recall correctly (deleting .m files from the sources, I think).

    Just for reference, I'm using the following versions for my DC tools:
    GCC - 3.4.6
    Binutils 2.17
    Newlib 1.10.0 (I think, I'm not entirely sure though, its been quite a while since I built the tools I'm using now).
    Sylverant PSO Server
    http://crabemu.sourceforge.net/
    irc.freenode.net #dreamcastdev #dcemuuk #yabause #ljsdcdev

  3. #3

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    The latest Version of dc-chain is included in the KOS SVN repository (under kos/utils).

    Tutorial:
    http://consolevision.com/?Dreamcast:...nt:Under_Linux
    Alternatively, there is buildcross:
    http://stalin.thegypsy.com/

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