Page 7 of 23 FirstFirst ... 3456789101117 ... LastLast
Results 61 to 70 of 230

Thread: PSP firmware 3.30 OE Release in 48-72 hours

                  
   
  1. #61
    DCEmu Newbie
    Join Date
    Nov 2005
    Posts
    48
    Rep Power
    0

    Default

    Am I the only one confused as to what all these firmwares are? What is the difference between 3.03 oe or 3.03C, etc. (if that's even right) Why would someone want an older firmware (3.03) instead of a newer one (3.10oe or 3.30oe). What "features" could DA add in that $ony wouldn't have? I thought the only point of custom firmware was to have a restore point and play homebrew? Please explain and forgive me for butchering the name's of all those firmwares =)

  2. #62
    DCEmu Legend
    Join Date
    Sep 2006
    Location
    USA
    Posts
    2,152
    Rep Power
    79

    psp This will be worth the upgrade.

    These are some very good developments. Its almost scary how much the PSP scene relies on Dark_AleX & team. His custom firmwares, especially due to the PSX emulation built in is one of the main driving forces of the homebrew scene right now.

    Again, I don't see why people are so concerned with custom XMB. I use 3.10 OE-A' and prefer that over 3.03 OE.

    You must also consider that a lot of changes and updates are unseen. Built into the code. Look at how many changes there are when a new version of daedalus or other emulators are released. The same goes for the POPS emu from SONY.

    I am very curious as to Dark_AleX's **bonus** he has planned. Usually Dark_AleX likes to give us a little something extra. Its still unclear if the "bonus" is something on top of the regular 3.30 changes or if its some of the 3.30 changes that are not fully working yet on an OE setup.

    I guess we will know more in a couple days.

    Thanks for the hard work and dedication Dark_AleX!

  3. #63
    DCEmu Legend DarthPaul's Avatar
    Join Date
    Apr 2006
    Location
    Puerto Rico
    Age
    35
    Posts
    2,734
    Rep Power
    90

    Default

    Quote Originally Posted by Gene View Post
    Not that I'd mind having fly psp icons but when it comes down to it, i'd much rather be able to play Ratchet & Clank: Size Matters, than look at a custom icon for 5 seconds before clicking it, and booting something more fun.
    Ratchet & Clank can be run at 3.03oe..Well at least I can.

  4. #64
    Registered User Mr. Shizzy's Avatar
    Join Date
    Apr 2006
    Location
    In The UMD Drive
    Posts
    1,386
    Rep Power
    0

    Default

    Here's some good news:
    It looks as if the top menu may indeed be customizable in 3.30 OE.

    Here is what ZinGa BuRgA had to say about it:
    (quoted from his forums)

    About 3.30's RCOs

    I finally managed to download the 3.30 update so I could have a little look at some RCOs...

    visualizer_plugin.rco
    Firstly, I say, there's nothing to be excited about this one. All the RCO contains is 14 images (I checked by searching for the signature; the header indicates that no more than 15 images are in there though). Also contains what appears to be a "blank" (unused/useless) page resource.

    As for the purpose of the images, I don't know. I guess it's possible that the some of them are used in the visualizations, but making your own effects won't be possible by editing the RCO.

    topmenu_plugin.rco
    The 1 or 2 extra page resources present in the 3.10 topmenu (which was what caused the problems) aren't present in the 3.30 topmenu, and the 3.30 topmenu's header is only 668 bytes longer than the 3.0x one (both unpacked), so yes, 3.30 OE will almost certainly be customizable Smile
    Interestingly, though, the icons in the 3.30 topmenu take up less space than the 3.0x topmenu Erf
    Since topmenu's a large RCO, I'm too lazy to do any further investigation, but I can say that custom icons will most likely work on 3.30

  5. #65

    Default

    Great, Can't Wait.
    Good Job :thumbup: (Dark Alex)

    PSP History: 1.5 - 2.0 - 1.5 - (BROKEN) - 2.8 - 1.5 - 2.71SE - 3.03OE - 3.10OE - 3.10A OE - 3.10A2 OE

  6. #66
    DCEmu Regular titch.ryan's Avatar
    Join Date
    Nov 2005
    Location
    Gold Saucer
    Posts
    428
    Rep Power
    73

    Default

    amazing how fast they manage this but surely they should wait until they are able to add more functions.

    there doing wonders for the scene anyway so keep up the great work.

  7. #67
    XBOX 360 User
    Join Date
    Feb 2007
    Posts
    16
    Rep Power
    0

    Default

    I see no point in a 3.30 OE firmware.

  8. #68
    DCEmu Newbie
    Join Date
    Sep 2006
    Posts
    10
    Rep Power
    0

    Default

    WipEout Pure players may want to know about this, I don't know if it's been covered already on DcEmu forums. The information comes from WipeoutZone forums:
    http://www.wipeoutzone.com/forum/showthread.php?t=3774

    On FW 3.11 & 3.30, some tracks can't be played in multiplayer mode. People at Studio Liverpool (the guys who made the game) have been made aware of the issue, and some forumers have sent emails to Sony Helpdesk.
    Atm the problem has not been solved. So for now if you want to play multiplayer Pure, avoid these FW, custom or not.

  9. #69
    DCEmu Newbie stimo's Avatar
    Join Date
    Jul 2006
    Posts
    94
    Rep Power
    0

    Default

    good job dark alex
    i can't wait..

    so what is the bonus functions??
    any idea?

  10. #70
    DCEmu Pro mikebeaver's Avatar
    Join Date
    Oct 2006
    Location
    Ipswich-England
    Age
    45
    Posts
    636
    Rep Power
    70

    Default

    Good work D_A and Math, keep it up
    Mr.Shizzy, nice investigative work, hope your right on that one, only problem is the lack of space on Flash 0 will mean problems with adding customisations to the firmware

Page 7 of 23 FirstFirst ... 3456789101117 ... LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •