try use the alpha flag (opt. arg #8 to img:blit())
hey i have been trying to figure out how to use semi transparent images in lua. i have my semi transparent image in png format, but when i use it in my game its opaque. if someone could tell me how, if its even posible, it would be greatly appreciated.![]()
try use the alpha flag (opt. arg #8 to img:blit())
can u use that in an example? plz
here is what i im writing now
screen:blit(0,0,clouds)
so how would that look useing the alpha flag?
local U=nil ; screen:blit(0,0,clouds,U,U,U,U,true)
local im=clouds ;
screen:blit(0,0,im,0,0,im:width(),im:height(),true ) -- more reliable
it doesnt work. it just makes a bunch of weird likes and stuff
oh! really! thanks lemme try that now
hi can i just ask what do i use to change .mid music to a format that lua can play
I played mono .wav in luaplayer PSP 2.0 but not stereo .
dont know a homebrew sound file converter..
PSPRHYTHM 7.1 have some new sound file capability..
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