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Thread: Thanks Sony You do get some things right

                  
   
  1. #51
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    Quote Originally Posted by Joe88 View Post
    we have more cars >
    WAY MORE !
    GT4 had over 700 cars
    from all over the world
    it even had the ford model T ...

    where forza only features exotic cars :/

    as far as the 360 is, it cant achieve full HD, only 720p atm
    the new black elite version though
    prepare to fork out another $480, and still no HD-DVD drive included

    and F9zDark your right
    the PS3 ver of oblivion is much more smother gfx wise
    but not the point anyway since I have the PC ver
    also Morrowind > Oblivion



    FFXIII and FFXIII verses have been announced for the PS3
    and you know GoW III is coming
    GoW II ended just saying "the end begins"
    I cant wait for it
    it just amazing what they did with the game on the PS2, the PS3 ver is going to be ...
    we will just wait and see

    he also went into great deatil on how the 360 would be a pain to develope for also
    as much as the guy is famous, he doesnt really know what goes on behind the curtains
    that is nothing but his overview of the sitiuation

    next sony actually can do good online, ive played on their servers on a few games, after going from EA servers, sony isnt in full control
    their new service "SONY HOME" will finally get the servers run by sony
    its a cross between Mii, and xbox live, and the sims bascially
    now as far as that goes, I dont know
    just have to wait till it released ...

    the system is $600 not $700

    and finally, hideo kijima said himself that MGS4 would not be going to the 360, he said it just isnt powerfull enough to do what he wants to do, he wants to use all those CPU cores, to control everything in the game, the blu-ray he wants also, he said MGS4 will use a blu-ray DL 50GB and even might a second one , just because some xbox fanboy spread a rumor in november that mircrosoft was buying konami, doesnt make it true
    he discredited all rumors about the buy out saying it was not true
    the 360 will however receive remakes/ports of the past 3 MGS games
    so basically expect the twin snakes, MGS2 substance (which is already out on the xbox) and a port of MGS3 substaince

    for the rest of the games, sony owns most the company's
    polyphony digital , insomniac games, and the GoW franchise

    and the exclusive 360 games are impressive ?
    besides gears of war 2 and halo 3 and muti-system gagames
    what else is there ?
    Thank you for an intelligent response, they really seem few and far between on these boards. I have heard from more developers than just Carmack that the 360 is the easiest platform to develop for, including PCs. I have also heard that the way the PS3 handles memory and barely gives any control of it to developers is a huge pain and makes games for less powerful...as an example any multiplatform game out right now looks better and runs smoother than the PS3 counterparts (but again that could change...). $ony is at right now with their online service some point where M$ was BEFORE launching Live. It took M$ years and years to perfect their service and I see the $ony system becoming non-suck in the future and some point, but probably on the PS4. As for MGS4, I doubt that it will take up 50Gb but if anyone could do it Kojima-San could (hello hundreds of hours of cut-scenes =) ) And I have not heard any rumors of M$ acquiring Konami and don't really believe that could happen but Konami is a publisher to make money and if anyone can force a game multi-platform its them. In terms of pure hardware and processing power the 360 and PS3 are pretty much equal, each having their own ups and downs pretty much putting them on the same plane (once again, something I have heard from more than one developer). The only thing that would make the game difficult would be if he fills up a 50Gb disc with cutscenes and even then I'd pay a hundred bucks for a 15 DVD game if it came down to it (and that would be hilarious, a 15 DVD game, hahaaa).

    So uhh the end.

    P.S. Since a recent dashboard update the Xbox 360 is more than capable of outputting in 1080p via component cables and when the elite comes out via hdmi for those that get it.

  2. #52

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    Quote Originally Posted by The Hombrew Hunter View Post
    Darth Paul, your post is 10% true, 90% $ony Fanboy.

    They enjoy the commercial DS, which is NOT failing commercially, like the PSP.
    Your post is 0% true, 100% moron.

    PSP is NOT failing commercially. 25 million sales is not a failure.

    Quote Originally Posted by JKKDARK View Post
    aquare-enix still didn't say FFXIII will be an exclusive PS3 title.
    Yes they have, they even said it won't fit on DVD

    Quote Originally Posted by bm4n View Post
    8 core with blu ray...hmm...that only HURTS developers.
    Funny, all the PS3 developers say otherwise.

    Quote Originally Posted by bm4n View Post
    Go spend ten minutes in an Xbox 360 dashboard before you run your mouth off.
    You mean that laggy interface, where options are hidden under multiple layers of menus.

    Unlike PS3s interface which works faster, has all it's settings under settings rather than spreading them around, and only one layer of menus

    Im sorry but I find the 360's blade system to be slow, convoluted, and messy. It has ads for christs sakes.

    Quote Originally Posted by bm4n View Post
    I have heard from more developers than just Carmack that the 360 is the easiest platform to develop for, including PCs
    Wrong, he specifically said PC was easiest.

    Quote Originally Posted by bm4n View Post
    I have also heard that the way the PS3 handles memory and barely gives any control of it to developers is a huge pain and makes games for less powerful
    You heard incorrectly

    http://www.ps3blog.net/2007/04/12/in...rview-part-ii/

    The PS3 has 256MB of fast video RAM and 256MB of normal RAM. But I?ve heard that all memory can be used either by the Cell or the GPU anyway. Is this split an issue? Does it hinder or help? Would a unified memory architecture have been better? Do you have any clarifying comments about that?

    Al Hastings, Chief Technology Officer: In practice, the split memory architecture hasn?t caused us many problems. The GPU can access main RAM at high speed and with very few restrictions. And while there are some restrictions when you want the CPU or SPUs to access video RAM at high speed, so far they?ve been easy enough to work with.

    For the PS3, I think the split memory architecture was the right way to go. It allows the Cell and the GPU to both do heavy work on their local buses without contending with each other. It should really pay dividends a few years down the road in the PS3?s lifecycle when everyone?s code has gotten more efficient and bus bandwidth emerges as a one of the most important resources.

    Quote Originally Posted by bm4n View Post
    an example any multiplatform game out right now looks better and runs smoother than the PS3 counterparts
    Because incompetant developers are letting 360's disadvantages affect PS3.

    http://blogs.mercurynews.com/aei/200...ggebrecht.html

    Q: How do you look back at this point on the differences between the PS 3 and the Xbox 360?
    A: You’ll have a hard time if you port without having a PS 3 game in mind when you created the 360 version. That is where a lot of complaints are coming from. They created the 360 engine with a unified memory architecture in mind, with the embedded frame buffer with its advantages and disadvantages, and not thinking too much in early stages about multicore. If you try to get that over to the PS 3, you’re in for a bad surprise. The PS 3 is all about streamlining about the two different memory pools. They are separate. You don’t have to do tiling because you don’t have an embedded frame buffer. All of these advantages of the PS 3 turn into disadvantages if you don’t start making your game on the PS 3. Hence the griping. If you create first on the PS 3, it is pretty easy to port it to the 360. A lot of companies coming on board now will probably start on the PS 3 and move to the 360. The lucky thing for us is we didn’t have to think about the 360 at all

    Quote Originally Posted by bm4n View Post
    $ony is at right now with their online service some point where M$ was BEFORE launching Live.
    No, they are actually in between where Live was on the OG XBOX, and where it is on the 360. PS3 has EVERY feature Live had on the OG XBOX, and some 360 has.

  3. #53
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    Quote Originally Posted by NeoTechni View Post
    Your post is 0% true, 100% moron.

    PSP is NOT failing commercially. 25 million sales is not a failure.



    Yes they have, they even said it won't fit on DVD



    Funny, all the PS3 developers say otherwise.
    First of all, don't start posts by insulting the person you quote. Next, amount of systems sold has little to do with commercial sucess. What matters much more are market share, software sales per console sold, and profit margin on the machine itself. For example: Microsoft lost money on the xbox, nintendo made money on the gamecube. Which company comes out better for the experience?

    I want you to show at least one source of a dev saying that 8 cores makes the system great and easy to use.
    If anyone is looking to buy, sell, trade games and support a developer directly at the same time, consider joining Goozex. Enjoy!

  4. #54

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    1.) The PS3 does NOT have multiple cores. That would suggest that there is an individual L2 Cache for each module, which their is not. Therefore; the PS3 has 1 core and 6 parallel DSPs.

    2.) The Cell Processor reads local memory at an immensely sluggish 16 MB/s. Yes, megabytes, not gigabytes.

    3.) Enforcing an exact 256 MB split between process memory and graphics memory is a really bad idea. How many games can you think of that use equal memory for both the graphics and the process?

    But frankly, the hardware isn't that important; it's the games that REALLY matter.

    Xbox 360 exclusives that don't suck;
    Blue Dragon, Blue Dragon 2, Crackdown, Fable 2, Forza Motorsport 2, Gears of War, Halo 3, Lost Odyssey, Mass Effect, Dead Rising, Eternal Sonata (Trusty Bell), Perfect Dark Zero

    PS3 Exclusives that don't suck;

    umm...Metal Gear? I seem to recall something about Square Enix's White Engine being made multiplatform...I wonder why they'd do that when they announced future titles are to be developed with Unreal Engine 3? Perhaps because FF XIII is not exclusive. Sony kinda failed when they put Kutaragi in charge of collecting next-gen exclusives. >.>


    I think Microsoft has it right; universal network play is good. Sony's attempt at copying Xbox Live isn't really universal at all.

    What about that Sony Home? Are they serious? If I wanted to wander aimlessly around some non-existent house trying to find the stuff that should take me a button press or two to get to I'd go play Habbo Hotel. I'm just wondering how long it'll be until the "Pool's Closed".

    and PS3 Linux? You know why most Linux operating systems are considered to be so "secure"? It's because there is nothing IN them. You can't exploit what doesn't exist. Half of them barely out-function my cell phone I got for free from a friend when he got a new one. There is a few exceptions in Linux operating systems...but the one for PS3 is not one of those. Open Source is nice and all, but it has no place in a sandboxed and stripped down attempt at porting Linux.

    Were this about the PS2 I'd be singing it's praises for it's impressive library of excellent RPGs and, for it's time, great use of the unique hardware like the camera and the guitar in guitar hero. But in this generation Sony dropped the ball, and it rolled of a cliff.

    [EDIT] Ok...reading through that again it kinda comes off a little more cynical and ranting than I had intended, so I'll just say; I have nothing against Sony themselves and the PSP is totally awesome for homebrew. It gets almost as much attention as my Xbox (I'm not much of a handheld fan) and it amazes me that the PSX emulation works so well on a system that's technically not much better. I'm just not too pleased with how the PS3s turned out...I hope they at least make some improvements on the good-game front.

  5. #55
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    Quote Originally Posted by CyruzDraxs View Post
    1.) The PS3 does NOT have multiple cores. That would suggest that there is an individual L2 Cache for each module, which their is not. Therefore; the PS3 has 1 core and 6 parallel DSPs.

    2.) The Cell Processor reads local memory at an immensely sluggish 16 MB/s. Yes, megabytes, not gigabytes.

    3.) Enforcing an exact 256 MB split between process memory and graphics memory is a really bad idea. How many games can you think of that use equal memory for both the graphics and the process?

    But frankly, the hardware isn't that important; it's the games that REALLY matter.

    Xbox 360 exclusives that don't suck;
    Blue Dragon, Blue Dragon 2, Crackdown, Fable 2, Forza Motorsport 2, Gears of War, Halo 3, Lost Odyssey, Mass Effect, Dead Rising, Eternal Sonata (Trusty Bell), Perfect Dark Zero

    PS3 Exclusives that don't suck;

    umm...Metal Gear? I seem to recall something about Square Enix's White Engine being made multiplatform...I wonder why they'd do that when they announced future titles are to be developed with Unreal Engine 3? Perhaps because FF XIII is not exclusive. Sony kinda failed when they put Kutaragi in charge of collecting next-gen exclusives. >.>


    I think Microsoft has it right; universal network play is good. Sony's attempt at copying Xbox Live isn't really universal at all.

    What about that Sony Home? Are they serious? If I wanted to wander aimlessly around some non-existent house trying to find the stuff that should take me a button press or two to get to I'd go play Habbo Hotel. I'm just wondering how long it'll be until the "Pool's Closed".

    and PS3 Linux? You know why most Linux operating systems are considered to be so "secure"? It's because there is nothing IN them. You can't exploit what doesn't exist. Half of them barely out-function my cell phone I got for free from a friend when he got a new one. There is a few exceptions in Linux operating systems...but the one for PS3 is not one of those. Open Source is nice and all, but it has no place in a sandboxed and stripped down attempt at porting Linux.

    Were this about the PS2 I'd be singing it's praises for it's impressive library of excellent RPGs and, for it's time, great use of the unique hardware like the camera and the guitar in guitar hero. But in this generation Sony dropped the ball, and it rolled of a cliff.

    [EDIT] Ok...reading through that again it kinda comes off a little more cynical and ranting than I had intended, so I'll just say; I have nothing against Sony themselves and the PSP is totally awesome for homebrew. It gets almost as much attention as my Xbox (I'm not much of a handheld fan) and it amazes me that the PSX emulation works so well on a system that's technically not much better. I'm just not too pleased with how the PS3s turned out...I hope they at least make some improvements on the good-game front.




    8 SPE cores
    The XIO-XDR link runs at 3.2 Gbit/s per pin. Two 32 bit channels can provide a theoretical maximum of 25.6 GB/s.

    you can install ubuntu on it
    it comes with software off the bat
    plus you can install what ever was developed for it
    and hopfully it should run

    how are they copying xbox live ?
    as far as I know they arent charging you a thing
    unlike live where you have to pay a monthly bill
    they havent really showed anything else besides a pic and a few deatails
    so you you really dont know what it is

    FFXII is exclusive, there is no 360 ver in development

    now for exclusives for the xbox
    crackdown ?
    its a cheap GTA rip, just like every other rip
    it phailed hard
    people only payed $70 for the game so they can get the halo 3 online beta which only lats for 1 month

    fable 2 will just be a port from the PC ver
    the PC ver better of course as always with these types of thing ...

    blur dragon looks like a baby game, it looks like pokemon, seriously

    perfect dark was a launch game
    it was good for a while but people got board and it was over looked
    it is a pretty good game though

  6. #56

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    Quote Originally Posted by Joe88 View Post
    FFXII is exclusive, there is no 360 ver in development

    now for exclusives for the xbox
    crackdown ?
    its a cheap GTA rip, just like every other rip
    it phailed hard
    people only payed $70 for the game so they can get the halo 3 online beta which only lats for 1 month

    fable 2 will just be a port from the PC ver
    the PC ver better of course as always with these types of thing ...

    blur dragon looks like a baby game, it looks like pokemon, seriously

    perfect dark was a launch game
    it was good for a while but people got board and it was over looked
    it is a pretty good game though
    I'm sure at least 1 version of FF XIII will be multiplatform...why else would they spend a ton of money making a a game engine multiplatform that is only going to be used for those games?

    Crackdown is a very good game. Yes, it is essentially much like GTA, but Sonic is much like Super Mario...does that make it a rip off? No. It's just a similar genre. Crackdown is like Halo; it's not a new idea at all, but it did what has been done before in just the right way that it worked very well.

    Fable 2 will be released on the 360 long before it comes out on the PC. The PC version is the port, just as it was with the first one. I have the PC version and I must say the Xbox version, aside from mods, is much better. The gameplay is much cleaner and, because of the identical hardware of all xboxes, less prone to glitches.

    You can say whatever you want about Blue Dragon; the graphics ARE cartoony. But it's made by the same guys that made Chrono Trigger; one of the biggest RPGs of all time. So I'd expect it will be much better than it looks.

    Perfect Dark is so much fun online. Maybe I'm just a Perfect Dark fanboy or something, by I didn't find that it got old at all.

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