Finally! I've been waiting for a wifi compatible game for the Wii. I'm still a little disappointed at the fact that it is enclosed in a certain region, but progress is progress. I can't wait till this hits the U.S.![]()
via gonintendo
Reader DBroad was nice enough to get me a scan of the page in question from ONM concerning online play for Mario Strikers Charged. The following is a word for word transcript of the two online questions.
ONM: Mario Strikers Charged is the first wifi game for the Wii in the UK. Has that put pressure on you to get it right?
MI: (Mike Inglehart, Next Level Games): Our main goal is to ensure a quality gameplay experience so we’ve had to make a lot of design choices that all us to deliver that. We’ve never had to compromise anything that’s limited our wifi feature set; this game is about multiplayer and thats’s been our focus from the beginning.
ONM: Will we be able to play people from all over the world or are we limited to specific regions?
MI: Wifi in Mario Strikers Charged is region specific so we can ensure a quality gameplay experience. The game is very twitch based and reactive, so it’s important for us to keep lag to a minimum.
Finally! I've been waiting for a wifi compatible game for the Wii. I'm still a little disappointed at the fact that it is enclosed in a certain region, but progress is progress. I can't wait till this hits the U.S.![]()
Yes finally Nintendo started to support online play. They shouldn't do what they did with the gamecube![]()
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