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Thread: ngPsp - Neo Geo Pocket Emu for PSP V1.0

                  
   
  1. #121
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    Quote Originally Posted by 1timeuser
    You mentioned the Z80 core before. Is F.A.Z.E found on the main page of dcemu.co.uk or here http://www.rockandaluz.com/~dciberia...hp?storyid=155
    of any interest?
    Isn't it completly in sh4 assembly?

  2. #122
    DCEmu Legend Cap'n 1time's Avatar
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    Quote Originally Posted by nexis2600
    Isn't it completly in sh4 assembly?
    oh... yeah.

  3. #123
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    well minor update. I promissed a build recently but halted since games were breaking. Well today I figured out the culpret and it's ****ed up.

    It's the damn game saves. For some reason there is a nasty bug someone in the save system. When I ran some games with the real bios and then later ran them with the emulated bios the game saves screwed over the game. This is why I was having issues with puzzle link crashing and samurai shodown 2 clocking up mid battle.

    So I have a few specific bugs to hunt down for the rest of the week but anyways it gives me enough info to produce a build tonight.

    Oh well the good news in the new build is I disabled vsync in the rendering (did not realise i was doing it from the beginning). It makes the framerate a little jumpy but now games do around 40-50 fps ingame. Puzzle link (1&2) specificaly does about 50-54 fps ingame with a frameskip of 1. The other main point is the fact you can run with the real bios insted of emulated bios. I see no real gain from it yet but I hope to use it to allow more accurate emulation in the future.

    -- Note regarding donations --
    So far $83 has been raised so far. I sold a few unsued things on ebay and hope to throw in $72 of my own cash I will have in paypal once paid. Giving a total of $155. So were getting close.

    So please if you have not donated yet. Please pitch in and help out to raise money for a second psp. The instant I can get my hands on a 2nd psp I can easly fix a few bugs from when I started adding in irda suport to add in basic multiplayer via the infra red port and get that out with in a day. Then after that I can start working on ad-havoc and get that going as quickly as i can reverse eng. it and figure out how I wish to build a library for it.

  4. #124
    Won Hung Lo wraggster's Avatar
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    thanks for the news

  5. #125
    DCEmu Regular ataribob's Avatar
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    Angry Get it to run

    Do you have to have the NGPC bios to get the games to work.
    version 1.50
    Proper folder and dir (rom)
    it will load the emulator to settings but the only button that will not work is "load Game"

  6. #126
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    Small note guys. Unless I can find the falt tonight, I am holding back one more day. To me 1:1 compatibility with the pc build is more important then speed. A few games seem to be acking up still on the psp yet seem fine on my modified pc build (using to test things as well as debug the core to use the real bios). So once I can get thoes fix the build goes up.


    Quote Originally Posted by ataribob
    Do you have to have the NGPC bios to get the games to work.
    version 1.50
    Proper folder and dir (rom)
    it will load the emulator to settings but the only button that will not work is "load Game"
    You dont need the NGP Bios. The falt is due to your folder paths not being correct. If you are using a method to hide corrupt folders your destroying paths. You must have the roms in ngPsp\roms\, not ngpsp \roms\


  7. #127
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    Nexis i've put an article on my site about your donation box. Hope you reach your goal now

  8. #128
    DCEmu Regular ataribob's Avatar
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    Red face Thanks

    Quote Originally Posted by nexis2600
    Small note guys. Unless I can find the falt tonight, I am holding back one more day. To me 1:1 compatibility with the pc build is more important then speed. A few games seem to be acking up still on the psp yet seem fine on my modified pc build (using to test things as well as debug the core to use the real bios). So once I can get thoes fix the build goes up.




    You dont need the NGP Bios. The falt is due to your folder paths not being correct. If you are using a method to hide corrupt folders your destroying paths. You must have the roms in ngPsp\roms\, not ngpsp \roms\

    Thanks it's working now

  9. #129
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    -- Donation Update --

    Great news everybody. Thanks to all who have donated. With your guys help we were able to raise $186. I now have also secured a 1.5 psp unit that will be shipped out this weekend to me via EMS. So I will have it sometimes next week.

    So again, thanks a great deal to all who help donate.

  10. #130
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    fantastic news

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