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Thread: ngPsp - Neo Geo Pocket Emu for PSP V1.0

                  
   
  1. #1
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    Default ngPsp - Neo Geo Pocket Emu for PSP V1.0

    This is the release thread for ngPsp. A Neo Geo Pocket & Neo Geo Pocket Color emulator for PSP. It is based on NeoPop by NeoPop_uk. The PSP port is handled by me neXis with help from many people in the psp development scene.

    Please read the readme.txt file before use.

    -- Update September 20th --

    By user request. I have posted up a 1.5 verion of the recent release. So enjoy.

    -- Update September 15th --

    v1.3.1
    ------
    Sorry this build took so long. I actualy forgot to finish it off when I had issues with getting irda to work. I desided to just go ahead
    and release this build as there are a few who wish to have it. Yet there is a few issues with this build. First Samurai Shodown 2 & Last blade
    have some serious issues with the emulator. I have no idea what broke still but both games will lock up for a few mins durring a battle then
    resume but yet keep repeating this every so often. Someone told me Sonic was not working in the last build but seem to be fine in this build
    (I played till the 2nd world just fine). The game is actualy decent to play at 333 and a frameskip of 4. Well thats about it. Enjoy.

    Oh one last thing. Thanks to everybody who donated for me to get a second PSP. I have been working on the wifi library, dubed Nemo, and I am
    very very close to getting adhoc suport done for p2p. So hopefuly I can get a adhoc demo out in the near future once i can finish off the
    rewrite of the librarys. Exspect a huge thank you personaly to every donator in the wifi demo.

    Ps. I officialy changed my name from nexis2600 to PSmonkey now.

    -- *NOTE* - This build defaults to 333Mhz as it was a development build. You can still downclock the emu to 222 via the menu.
    .) Removed VSync from rendering. Games get a small boost and framerate is now around 40-50 fps in most games. A improvement over being a pretty solid 30.
    .) Sound code is there but ungodly bad. I left it in this build in the hope someone can help me out with correcting it and getting it accurate.
    .) Suport for using a real bios added but disabled in this build.

    -- If you wish to donate to this project. Please use the link below -

    ngPsp Paypal Donation Box

  2. #2
    Won Hung Lo wraggster's Avatar
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    cool ill try this later any info on speed etc?

    Page at PSP Emu News Updated http://psp-news.dcemu.co.uk/ngpsp.shtml

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    Quote Originally Posted by wraggster
    cool ill try this later any info on speed etc?
    Speed is so so. I would say around 30fps. The cpu core needs loads of optimisations. You can also disable layers for small speed boost. Give it a go.

  4. #4
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    excellent it works fine, ill grab some screenshots for you

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    awesome release, i love the menus and the game i tryed Samurai Showdown played great.

  6. #6
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    Heres a shot

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    Won Hung Lo wraggster's Avatar
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    do you have a website or can i use this thread as the release base ? if im allowed to post news, its just so that other sites know where to credit etc

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    Quote Originally Posted by wraggster
    do you have a website or can i use this thread as the release base ? if im allowed to post news, its just so that other sites know where to credit etc
    you can link to here. I have no site nor really looking to set one up any time soon. This is just small stuff in my free time.

  9. #9
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    excellent ill post the news

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