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Thread: [RELEASE] Claxor v0.1

                  
   
  1. #11
    DCEmu Legend Buddy4point0's Avatar
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    changes? the ball should always roll of, never make it melt threw like u did

  2. #12

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    Quote Originally Posted by Buddy4point0 View Post
    changes? the ball should always roll of, never make it melt threw like u did
    He said its a bug its not supposed to do that, he says hes working on fixing it though

    @ Freshmilk :

    With better gfx and maybe some cool sound effects. this could be a very addictive puzzle game

    also analog support is a must man, hit me up on msn if you want to know how to implement it

  3. #13
    DCEmu Coder Freshmilk's Avatar
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    Lol, sorry, i forgot about analog - I do know how to implement it. Having a broken analog stick myself, I tend not to put it in whilst making the games... I'll add it as an optional feature. Anything else?

  4. #14

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    Thicker and more fancy lines perhaps?

  5. #15

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    you could put in a limit on how many lines you can use to make it more of a challenge

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