i'm afraid the better way is to compile the tool
chain yourself
if you 're interest
binutils-2.12
gcc-3.4.6
newlib-1.14.0( just in case)
i do on *nix but it would work on migwin
or you can also use live system
Hey I installed that R3 disc thing, what other programs should I install to port or create games of my own? The links provided on this forum are either outdated or dead so that dosen't help much.
i'm afraid the better way is to compile the tool
chain yourself
if you 're interest
binutils-2.12
gcc-3.4.6
newlib-1.14.0( just in case)
i do on *nix but it would work on migwin
or you can also use live system
it's GPL software they always update
therefore you don't have to wait precompiled Rx
you will also able to create kernel, make linux port
( uclibc or newlib needed for this case)
r3 installs the compiler, kos, and other libs, all you now is to look through some examples included so you can get a feel for kos and you are good.
it's would be interrest to write shaders for kos
however i'm stick with vertex vertex buffer object
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