google "luaplayer" - it is the best way for new psp coders to learn. Also you could download a psp game maker...
I want to learn how to create homebrew. do i have to have an extreme amount of knowledge in c++?
Are there any tutorials on how to get started coding homebrew games for the psp?
I have alot of experiance with computers and programs but what does it take to be a coder. one is patience but what other expetise are needed?
google "luaplayer" - it is the best way for new psp coders to learn. Also you could download a psp game maker...
You shouldn't attempt to learn LUA first because in most cases iv seen it tends to stray you from actually learning C. Also LUA to C can also confuse you because one is a scripting language, the other is a programming language. LUA literally can take minutes for a user to blit a sprite on to a screen and make it move, with about maybe less than 15 lines of "code". This is relitivly easy, but thus users never come to truely learn the LUA language. While C is alot harder to deal with (having to write the code, makefiles, debugging, compiling, libs). Theres just so much that goes into C.
My suggestion is that you try to learn C. Pick up a book, or read C lessons online, or the best way take courses. If you feel you can't handle C but still want to get into PSP Coding, then take up LUA.
thanks for your replies. This has been very informative. I dont mind learning C but is it extremelly hard? i heard it takes a very long time to learn. its not like rom hacking is it?
i found this a while ago, i never got very far in it though.
psp-programming main tutorials does NOT teach you C. It teaches you how to use C with the PSP SDK.
Do you want serious advice on what to do to become a programmer or do you just want the shortest route to get programs running on the PSP?
Im taking computer basics/C course next year in school. I strongly suggest you do something similar if you really want to program for the PSP, more importantly to create programs for a computer.
I like to view game making as an art. And ive always loved games especially handhelds. I was just thinking of creating my own sprites and sound effects to get a game running. the reason im not so sure about lua is that when you create a lua game your dependant on the lua program and i for some reason dont like feeling dependant on another person to create for me a program.
Im not taking computing so this is quite hard. Its like my little hobby. But maybe this is to much for a hobby.
Forget about C or C++, it will take you too long to keep you interested. It sounds like games design/art is more your focus in which case Lua is pretty much the right tool for you to use. Just make sure you use the Lua reference/wiki here as well as the reference guides to LuaPlayer.
http://lua-users.org/wiki/
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