Maybe I'm just showing my age, but it seems like games that are longer these days tend to be stuffed with worthless filler. I'm old enough to remember playing FF1 when it first came out on the NES and as far as I'm concerned, XII was a pile of rubbish.
Keep in mind, that the entire SHMUP genre is based around games that take 20-30 minutes to beat. (unless you're playing Radiant Silvergun) and they are some of the most satisfying game experiences I've ever had.
Whatever happened to playing for score? Or trying to beat a game with 1 life or one credit, instead of continue after continue??
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