Wow I was right. It is a Neo Geo CD emulator. Looks like he ported a pc version because he notes it works on the emulator but not on the psp (more then likly unaligned memory addresses).
http://psp-dev.org/pukiwiki/index.php?NEOGEO%20CD
I agree with that completely. Why anyone would spend so much time making fake pictures and movies is beyond me.Originally Posted by WHurricane16
This, however, is believed by many coders to be plausable. But i think right now its best just not to get your hopes up till you see a real release and not some lame ass movie or pics that could be made in photoshop.
Wow I was right. It is a Neo Geo CD emulator. Looks like he ported a pc version because he notes it works on the emulator but not on the psp (more then likly unaligned memory addresses).
http://psp-dev.org/pukiwiki/index.php?NEOGEO%20CD
interesting, but about this unaligned memory addressing... does that mean that the PSPE allows for more juice then the real hardware has to offer, thus making the PSP not powerfull enough to work with either of the aps in their current form?
or does it just mean that he based all his work on an emulator that wasnt totally accurate?
Quake's not allowed to come out before I am blessed with the ability to run it.![]()
the second thing. modern PCs align memory automatically. If you remember the first shots of GPF's neopop port to the DC running on chankast, but not on real hardware it was because of unaligned memory access. It just isnt worth it to emulate because it would take extra time to do so.Originally Posted by 1timeuser
Hehe neopop's memory allignment was easy. Just had to modify the read16/32 & write16/32 to multiple bytes.Originally Posted by quzar
I will admit it did confuse me the first time i tried porting neopop because i did not know RISC did not handle unalligned memory.
yea, i failed at porting it to the DC because memory alignment was something that was fixed in their newest release (.72? or something like that?) prior to that it was even worse.Originally Posted by nexis2600
well anyways, apparently it was fixed because the neogeo cd emulator for psp was released.
off topic: other than RIN, do any emulators created or ported by Japanese Developers to the psp ever give their projects a name?
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