mmmm... Can you try the previous release on your PSP and tell me if it works?
http://atien.free.fr/jeux/1337/downl...1337_v0.1c.rar
And do you know if your PSP motherboard is a TA-082 or not?
0.1c ran perfectly for me. I reinstalled it, actually, and I've posted a couple of times in the old thread.
I don't know which motherboard my PSP has, unfortunately. Is there an easy way to tell without opening it up?
You can check your PSP motherboard version just by opening the UMD drive.
- Check this picture -
I also compiled the latest version with 333MHz overclock enabled, but I totally disabled OGG musics. How does it work now?
Anyway, thanks for your help![]()
Okay, it's not a TA-082. Sadly that EBOOT results in the same... kicks back to the XMB.
I did notice that the memory stick access light isn't lit for nearly as long as it is when 0.1c loads up, if that helps.
I appreciate your efforts, just want you to know that! I'm really looking forward to playing this version.![]()
Damn...
The access light is blinking in 0.2a because all the sounds and musi..... LOL!
I realise my mistake while typing! I totally forgot to add the fe2.s.bin file with the game... :rofl:
Sorry
I've upload the fixed file on the first post.
Now, everything should work fine!
It works!
Thank you soooooooo much!!! :thumbup:
I'm not gonna lie, it could still use a bit more speed but I'm sure you're aware of that. Still, cranking the CPU to 333MHz has made a huge difference. Thanks for even making this awesome port, though, and thanks for this update! I only found the 0.1 releases a couple of days ago, so to suddenly see 0.2 was a great surprise.
Thanks again, and keep up the good work! Future updates will always have a home on my PSP. Now, about those Frontier: First Encounters and MidWinter II: Flames of Freedom ports...
P.S. The new XMB icon & background that 0.2 added are really nice, good job.![]()
Yes I know, a lot of improvement is needed for this game, but i'm working on it... slowly...
Concerning FFE, here's what Jabberwocky from the PSPDEV forum told me when I started wanting to port an Elite game for the PSP :
For MidWinter II, I don't think that the source code is available... Try it under PSP UAE Amiga emulatorWith a brief scan through the source distribution, I would say this would be a big job. There's lots of decompiled x86 assembly from the original game (I'm guessing), which you need an x86 compatable processor to run. As the PSP uses a MIPS, you're out of luck unless you rewrite all the assembly code. Not something I'd want to do... look for a game which already runs on multiple processors if you want something to port.![]()
Thanks a lot for that. I have a psp 1000. I got it when they first came out but nevver bothered with the hacks and homebrew stuff. Just kept buying games and updating the firmware on the umd's.
So I think I am ok on the Board thing. My firmware is sonys 3.03. So I could downgrade back to 1.50, I think. Then upgrade to 3.03 oa.
I will have a good look at it first and make sure everything is in place to do it.
Thanks again.
Bez
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