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Thread: Daedalus Release 11 - Nintendo 64 Emulator For PSP - The Final Frontier Breached

                  
   
  1. #21

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    great news but
    when will conkers work though???

  2. #22
    XBOX 360 User Kramer's Avatar
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    it's out now!!!

    -!-
    /\

  3. #23

  4. #24
    DCEmu Rookie jimmi's Avatar
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    Yeeeeeeeeeeeees!!!!!!!!!!:d

  5. #25
    DCEmu Newbie bodie's Avatar
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    ITZ OUTZ!!!! OZ MYZ GODZ!! I BETZ CONKAS BADZ FURR DAYZ WORKS FULLS SPEEDZ!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    Mohahahahahahaha

  6. #26
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    Quote Originally Posted by wraggster View Post
    Up until now the releases have been good but the killer breakthrough had not arrived that is until now, the fixing of a Dynarec issue will see a lot of games running at a solid 25FPS or more
    That's not what he said...

    What happens is that there is a bug in the dynarec that prevents it working with SSB, so that it can only be run in interpreter mode, which makes it run slow. When the bug is fixed, that means SSB will be able to use the dynarec, and because of that, run at 25-30 FPS.

    It's not a dynarec bug that makes the emulator slow--it's just a bug that prevents one (some) game(s) from working with it. Fixing it will NOT give a general speedup whatsoever--only for games affected by that bug, and at the moment the only one known is SSB.

    I mean no offense for you, just for making it clear, but try to be sure of what you're interpreting from someone else's statement before posting your thoughts--what if you interpret something wrong, newspost it, and then the author comes back saying "DCEmu put words in my mouth"

    I know interpreting things in some ways give better publicity than others to the website, but it's probably not good to stand near (or cross) the line between interpretation and misunderstood sensationalism.

  7. #27
    PSP User headbanger15's Avatar
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    F-Zero-X doesn't work in R11. SSB works, finally.

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