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Thread: Daedalus Release 11 - Nintendo 64 Emulator For PSP - The Final Frontier Breached

                  
   
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    Won Hung Lo wraggster's Avatar
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    psp Daedalus Release 11 - Nintendo 64 Emulator For PSP - The Final Frontier Breached

    For those who have missed it Strmn Nrmn is to released a new version of his excellent Nintendo 64 Emulator for the PSP. Up until now the releases have been good but the killer breakthrough had not arrived that is until now, the fixing of a Dynarec issue will see a lot of games running at a solid 25FPS or more, heres a reminder of the key points from last nights newspost:

    Finally I realised that there was a dynarec issue which was preventing Super Smash Bros from going in-game. Although that's not fixed (that's something for R12) I have disabled dynarec for SSB by default. With my various texture cache fixes SSB is now running in-game, albeit with messed up graphics and at just 15 fps. Here's a teaser screenshot of SSB running in R11:



    If I can fix the dynarec issue it looks like this is going to run at a solid 25-30fps or more.

    -StrmnNrmn

    Remember to check our UP TO DATE Daedalus Compatability Lists and help keep PSP News Members and guests fully informed on new speeds etc when the release happens anytime soon.

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    DCEmu Rookie mat_dizzy's Avatar
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    Great News! Cant wait for the update to this excellent release!!

  3. #3

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    Sweet, thanks for posting! Hope its good.......well you know, better!

  4. #4

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    hmm.. this is no real news imo.. this could be read yesterday but if it is true that most of the games would run 25-30 fps then it would be sooo fantastic

    he hasent even bother to include the ME yet.. think about the speeeeed we will get then

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    DCEmu Rookie jimmi's Avatar
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    iv been looking forward to this so much, im going to england on a trip to look at some colleges soon. I hope i can play OOT slightly well by then. thanks so much. you made my day Strm!

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    DCEmu Legend Buddy4point0's Avatar
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    oh i thought this post realised it.., awwell

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    psp

    Quote Originally Posted by kharaboudjan View Post
    he hasent even bother to include the ME yet.. think about the speeeeed we will get then
    Yeah, I'm not sure if he plans to tap into the "ME" at all in the future but it sounds like he is trying to squeeze out every sort of optimization he can without using the ME.

    I like that approach because like all emulators, some games may have a hard time running at good speed with sound. By tapping into any extra resources, it helps squeeze out every extra ounce of performance. And if the ME can help in any way, all the better.

    This thread almost gave me a heart attack. I thought it was a release announcement.

    Anyway, today will be another exciting Sunday for PSP homebrew. I can't wait to try out Mario 64. Maybe it will be close to 100% playable.

    I just wish more emulators were being updated for the PSP with this much enthusiasm.

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    DCEmu Newbie bodie's Avatar
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    I think we have a case of StrmnNrmn being misinterpreted once again. He was talking specifically about Smash Bros when he said that it would be running at 25-30 FPS after fixing a dynarec issue, not most games.
    You guys really get ahead of yourself at times! lol
    Bodie.

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    DCEmu Rookie jimmi's Avatar
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    But can you blame me for being excited !? no? com on man this thing is gona rock. even a small improvement is a improvement!

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    DCEmu Newbie bodie's Avatar
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    Quote Originally Posted by jimmi View Post
    But can you blame me for being excited !? no? com on man this thing is gona rock. even a small improvement is a improvement!
    Totally agree with you that incremental advances in speed are brilliant. But, that wasn't the point i was getting at.

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