Ruka Star fox runs better now. The action replay still acts funny. It turns codes on once and never holds the value. Example... MegamanX3, infinite shots on screen needs to be on but deactivated the number continues to run down making the code useless. Thanks for the update so far.
DKC has been running fullspeed with no frameskip for a long time, you just have to turn on one of the hacks in the debug menu.
I'm attempting to speedhack SMRPG by using the SNES9X debugger for Windows. Currently having my friend test the results. I'll post back if I achieve success (there are a couple of good loops here that look like they can be hacked very well)
Alright guys, testing time. I found about 8 speedhacks, and my friend's testing helped me determine the 2 of them that were causing battles to freeze.
Open up your snesadvance.dat file and turn off Word Wrap. Find the Super Mario RPG entry if it's there and replace it with the following. If there is no entry, just find where it should go and add it on its own new line (note that the final result MUST be on one line, so if copying and pasting this gives you a line break somewhere, delete it):
Please let me know the results. It should speed things up, but if you notice that it screwed something up or if it caused any portion of the game to freeze, let me know and I'll attempt to fix it ASAP.Code:1B8A0625|Super Mario RPG - Legend of the|4|0|0|0|0|0|A41=42,30685=42FA,302FF=42,A0D=42F8,202E9=42DB,29CA5=42DB,9F5=42
EDIT: I fixed one code (same sequence of bytes occurred in two places in the rom and I chose the wrong one, A5E should be A0D), and I added one more (the 9F5 one). My friend didn't report any noticeable speed gain, but oh well.
ok,that's good job!
definitely an improvement but i would like to see more speed in a few games
Ok. where can I find this Ruka version of SNES?? I want to try it out too! Thans in advance!
i downt understand.. how to play it?? where do i put the downloaded file?? or wer do i put the rom file?? im really confused/?
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