halo= over rated generic shooter.
Laughable--maybe. Unreasonable--no. People aren't always what they seem. Like I said before--I take things how they sound. Thats how most people, outside of avid gamers, will.
Revolutionize? Heck if I know. FPS, I suppose. But, as I've said, I don't see the greatness about it. Halo's fanbase is huge--really huge. I'd say even enough to match Marios, and/or surpass it. Now if it was say, id versus Miyamoto, that'd be a tough choice.
But like I've said before, I, as well as most people, take things as how they sound.
I'd go as far to say that no game, ever, has ever had as much a huge gamers base then Halo. A release for Halo, to some people is like entering a paradise. Sad, but true. Really, I can't recall any game, released by anyone who has matched Halo in such a way.
Gotta say though, I enjoyed Quake 4 far more then I did Halo 2.
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halo= over rated generic shooter.
all they did was figure out how to make fps online work really well first. the gameplay and/or graphics are generic.
Meh---Halo 1 I could stand to be called a revolutionary shooter, for Bungie's innovative though. But 2--no. All two did was make one of the first good online shooters, which actually was very cheap. 2 hits from a four-clip rifle kills you. If you get a rifel, your practically indestructable, from what I've seen. Thats why I like Gears of War. Except for the Snipers active reloads...
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There is no doubt as to the popularity of Halo, people line up in adult diapers for it.
What I'm saying is popularity does not equal revolutionary or originality, and Halo is neither of these. If you can point out what makes it innovative or revolutionary then I'll shut up.Personally I think they were purchased by microsoft at a perfect time and hyped huge by the release of the xbox.
I also think to call it a generic shooter is a bit naive.
No I didn't. While I find Halo to be neither revolutionary nor totally original, I wouldn't call it generic at all. It has great production values and art direction. The maps are well thought out. The game has some real polish and was put together by people who cared.When I think generic, I think like WW2 sniper by Infrogames or whatever.did you just call yourself naive?
I'll rephrase, it's dumb to say Halo is a bad game, because thats just not true.
No one, not even Bungie or Frank O'Connor can insult Miyamoto. Miyamoto and Nintendo sort of brought videogames out a depression. It's safe to say Halo and the Xbox may not have existed without him. As for those 2D plumbers.. well they have done a hell of a lot more (and sold a lot more) than Bungies generic shooter. If it weren't for Halo's entertaining story and Incredible Sound Tracks I'd probably throw it in there with those other lame tired shooters that no one ever plays. No, Halo's content manager is nothing compared to the mighty demi-god Miyamoto and anyone that says otherwise either doesnt know enough about the man or is just an idiot.
I dont think he said it was a bad game, just generic, and he's right. There is NOTHING revolutionary about the gameplay. Now there are a few bits of halo that do make it special. The story is quite good and I would say the soundtracks are quite revolutionary. Bungie along with microsoft also found the best and most comfortable way to play a FPS with a gamepad.. but thats the extent of Halo's... revolutionary-ness.I'll rephrase, it's dumb to say Halo is a bad game, because thats just not true.
On a side note, I think Halo should be done in the unreal engine 3.. I mean why attempt to rip something off when you can use the real thing?
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