a few reasons why ps3 owners dont need to be concerned with ANY negativity towards the console:
Uncharted
Little Big Planet
Team ICO
Lair
Warhawk
MGS4
FFXIII
Heavenly Sword
SOCOM
Monster hunter 3
Ratchet & Clank
The problem is, that exclusives do define the console. For instance, take Xbox and Halo. The Xbox was doing decently and once Halo hit, Xbox skyrocketed. Granted it never beat the PS2, but 1 game drove its sales up by a long shot. Halo 2 had the same effect and I guarantee that Halo 3 will have a similar effect on the Xbox360.
And to clarify why the PS3 is losing exclusives really has nothing to do with the Cell processor being more difficult, as IBM has released learning materials for free and has conducted many classes on teaching Cell programming to developers.
Instead it is the USER BASE. Out of the three consoles Sony has the smallest user base. Game companies want to earn money on their products, so rather than make a game that only 3 million will play on the PS3, they'll make it for the PS3 and Xbox360, thus having a maximum of 13 million players.
I know money is the reason why they do that, but the logic behind it escapes me, since games rarely sell a million copies within the first 6 months to a year. Chances are most good games only ever sell 2 million units...
a few reasons why ps3 owners dont need to be concerned with ANY negativity towards the console:
Uncharted
Little Big Planet
Team ICO
Lair
Warhawk
MGS4
FFXIII
Heavenly Sword
SOCOM
Monster hunter 3
Ratchet & Clank
I guess Moore ought to think so... he's on of the people on board when they all ran a fine system like the Dreamcast into the ground. Guess he should settle for a less complicated and inferior box :P
Most of the game people quote as being lost from Sony were usually debuted on the PS3 but always multiplatform to begin with. Most others were on the freaking PS2! FFXI and Guitar Hero 2? Wow... I guess it's about time huh?
The only two big games that Sony actually did lose exclusivity to and that many actually care about were GTA4 and DMC4. Of them, Rockstar wanted to remain exclusive but both they and Sony knew it wouldn't be profitable for them out of the gate. Capcom sees this as well. It's far too early for PS3 and it's numbers need as much time as 360's to grow. If things pan out it'll be a whole different story 2 years later.
Im not talking about game sales since Piracy hurt them ALOT. Im talking about Hardware sales, the Dreamcast had a better ratio of consoles in the consumer's hand then on the store shelves at this point. The PS3 has more on the shelves then they do in consumer hands, and we can see that through the amount of support they gain from developers.
IMO, PS3 is more similar to the saturn. Just think about it...
-PS3 is more expensive than 360, saturn was more expensive than PS1
-PS3 is supposed to be more difficult to develop for so is the saturn
-Both took off some what slowly
-both used a new way to set up their processors. ps3 with cell and saturn with a 3d processor and
a sperate 2d processor. The point is that it is a non traditional set up.
However, there is one huge massive difference... The saturn doesn't Suck.
Once again, PS3 has sold more than X360 or Saturn at the same time in their console cycles.
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