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Thread: Looking for coder =good opertunity=

                  
   
  1. #11
    DCEmu Rookie BlackShark's Avatar
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    [QUOTE=dark heart]no way in hell I'm gonna learn to code, besides, I'm good enough at media, and i need to be working on that. i need someone else to do the coding, someone who already knows the basics of coding.
    [\QUOTE]

    It would be impossable for some one to code this who "just knows the basics".

    [QUOTE=dark heart]
    and, it shouldn't be too hard if we use one of those psp engines.
    [\QUOTE]

    eh, no, it will still be quite difficult, if you manage to get an experienced programer to help you, then maybe this can be built, but with out that, no, this would be impossable.

  2. #12
    DCEmu Regular factor remix's Avatar
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    I LOVE the idea, but its NEARLY IMPOSSIBLE to do this in c/c++, for someone who know just the basic...

  3. #13
    DCEmu Coder
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    hi, well because i am allready busy with a game for the NEO summer compo, and i am in my final year of my masters and i have a job so not much free time on my hands anymore

  4. #14
    DCEmu Pro dark heart's Avatar
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    where the hell do you look for coders??

  5. #15

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    Check around on other psp forums. Buddy4Point0 seems to know alot.

  6. #16
    DCEmu Coder splodger15's Avatar
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    You are probaly best off coding yourself as it will be hard to find a coder

    PSN ID: splodger15

  7. #17
    GP2X Coder/Moderator
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    Quote Originally Posted by dark heart View Post
    where the hell do you look for coders??
    Talk to or PM SG57, Bronx (aka Bronxbomber) or Grimfate on PSP Updates (QJ). All have previous experience with 3D programming and model (MD2) loading. Don't bother looking for anyone else. Others that are good enough are busy on their own projects or just plain busy. The reminder are just not good enough for many reasons.

  8. #18
    DCEmu Old Pro
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    You always seem to be trying to coordinate projects...

    Rather than starting your own, I'd join an existing project.

    Cloudy

  9. #19
    DCEmu Pro dark heart's Avatar
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    thanks yaustar!

  10. #20
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    The best way I see this being made is if you used a pre-existing 3D engine for the PSP.

    I, for one, am just getting into using LTE 3D render engine and have gotten thus far



    So far, you can move around in Hyrule field with a non-firing (yet) loaded Fairy Bow and Arrow (shown) . I have to discontinue development until I get permission from the Hyrule Field model author if I can use it. Ive only been using LTE for about 3 weeks now, so Ive still got alot to learn. While im still waiting for hte answer to my email about the hyrule field map model, Im willing to look at what you have planned for this. And you, being the modeler, can make the weapons, map, etc. as you see them fit in your mind.

    You can reach me on MSN at

    JordanSg57<at>hotmail.com

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