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Thread: How do I compile my own mapThis?

                  
   
  1. #11
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    Quote Originally Posted by deniska View Post
    Try changing makefile - uncomment the appropriate version:
    <snip: makefile>

    this would compile the psp-290 version
    Sorry, forgot to mention that. The standard makefile from 0.497 Beta has Holux commented out, and compiles PSP-290 (without sound).

    Also, I don't see any difference in compiling for PSP-290 and Holux that points to using either FW 1.50 or FW 3.xx OE. Is it then the PSPSDK that decides whether it'll be 1.50 or 3.xx OE compatible?

    P.S.: running the EBOOT I compiled in 3.40 OE-A gave the 80020148 error, running it in 1.50 made the PSP freeze at the white screen with PSP logo.

  2. #12

    Unhappy compiling problems

    Hi at all!

    I'm trying also to compile MapThis - but i failed a few times.

    Has someone an tut on compiling under windows with the pspdevsdk? I've already installed the sdk but there are some libs missed. Can someone please give the correct links for a complete installation?

    like: Here you find SDK
    Here you find the pnglib
    Here you find the zlib

    ans so on... the problem is, that so many diff versions are out, that i can't get it working...

    i also had cygwin installed, but failed...

    someone can maybe explain howto or can upload a file containing all needed files...

    Thanks a lot! :thumbup:

    Greets FreewareFire

  3. #13
    PSP Coder deniska's Avatar
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    why not install cygwin (with as many options as you can fit on harddrive) and then build sdk and libs - all available from svn @ ps2dev.org
    You'll need libgpeg, libmad on top of lz & lpng

    There are a few tutorials here and there on how to install cygwin/ build sdk and start developing...

  4. #14

    Wink

    Quote Originally Posted by deniska View Post
    why not install cygwin (with as many options as you can fit on harddrive) and then build sdk and libs - all available from svn @ ps2dev.org
    You'll need libgpeg, libmad on top of lz & lpng

    There are a few tutorials here and there on how to install cygwin/ build sdk and start developing...
    Thanks for help deniska - thats the problem - i already installed cygwin with all options.

    The problems are the libaries...

    i can't find libgpeg, lz and lpng --- what have i todo? libmad i got working or better installed, but rest i failed...

    Thanks for any help!

    @deniska - nice work! you've done a great step for community! Thx for this tool!

    Update:

    Ok, well, i got it almost working... now, i got an error with version 0.4 - 0.3 does compile... Here's the error:

    C:\cygwin/usr/local/pspdev/psp/sdk/lib/build.mak:165 ***multiple target patterns. Stop.

    any solutions? Or is there an trick - a commandline parameter? Thank you for help!

  5. #15

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    Well, now i got these errors:

    gpsmessage.cpp: In function 'void start_server(const char*)':
    gpsmessage.cpp:275: error: invalid conversion from 'size_t*' to 'socklen_t*'
    gpsmessage.cpp:275: error: initializing argument 3 of 'int accept(int, sockaddr*, socklen_t*)'
    make: *** [gpsmessage.o] Error 1

    any suggestions??? thx!

  6. #16
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    So, I fixed it It was indeed the makefile that needed adjusting. After I commented out "BUILD_PRX = 1", it compiled just fine, and worked just fine

    The main thing I noticed is the dramatic reduction in size (from 873.5kB to 708.7kB), but everything seems to work just fine.

  7. #17

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    Hi there!

    Here's an Tut on how to setup your environment...
    no cygwin installation needed because everything is compiled...

    BUT - READ EVERY STEP - EVERYTHING IS VERY! IMPORTANT!

    LINK IS: hxxp://forums.qj.net/archive/index.php/t-99132.html

    after setting up all, just copy src folder into a dir you find - for e.g. c:\pspdev\src - be sure you have latest sources - 0.499 of MapThis... hope this helps out - you need around 5 to 10 mins. to get started...

    Greets FreewareFire / if link is not allowed, please let me know... then i'll delete it...

  8. #18
    DCEmu Rookie atari800's Avatar
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    Getting this stuff setup took a LONG time
    If I remember..
    I loaded CYGWIN with every single option
    then the PSPtoolkit/SDK

    then I tried to compile the software
    It errored out a bunch of times and I googled the error and SVN the needed libraries

    Pain in the @ss

  9. #19

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    Yes, it does if u're using Cygwin - with the tut above it just takes 5 to 10 mins. because sdk and libs are precompiled - in setups - just install the 2 installers in a directory (c:\pspdev) and then it works fine... it's more easier than doing it manual... cheers

  10. #20
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    All the Mapthis versions that you guys are compiling, what do they bring ?

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