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Thread: ShugenDo a 2D Fighting Engine for PSP

                  
   
  1. #31

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    Quote Originally Posted by acn010 View Post
    nobody is badmouthing the creator
    I'd say the guy accusing him of taking someone else's work and trying to take credit was badmouthing him.

    If you doubt that it was coded from scratch, what are you suggesting? That it somehow includes code from mugen? No-one has that, which is why projects like ShugenDo were started in the first place.

    As for which characters will work, naturally the more complex a character is the more likely it is that it will have bugs etc - after all the engine is still unfinished. We'll have to wait and see how the psp version copes with the bigger characters - obviously no optimisation has been done yet.

  2. #32
    DCEmu Rookie Raekwik11's Avatar
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    why did the guy in white keep on bowing? he lost because he kept on getting hit while bowing.

  3. #33

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    Quote Originally Posted by [Roger] View Post
    it funny, because i was wonder if they should make mugen type of game engine this will be awsome but i think you need aleast 2gb or get the even 8gb to get all the best charater
    it really only takes a few hundred megs to get about 100 characters (who needs more?)
    Last edited by n8archer_XI; March 9th, 2008 at 06:58.

  4. #34
    DCEmu Rookie NovaKane's Avatar
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    OMG, this must be released asap!

  5. #35

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    We probably won't be getting it until Christmas...

  6. #36
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    is it released if so link plz

  7. #37
    DCEmu Old Pro mr_nick666's Avatar
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    A version of Mugen has been released for the PSP and there is a development thread with 1000s of converted characters here

  8. #38
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    I would like to play this on the slim.

    Is this compatible??

  9. #39
    DCEmu Regular djbrotherson's Avatar
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    i dont see a pic - wraggster
    Last edited by djbrotherson; January 24th, 2008 at 23:44.

  10. #40

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    So will this be compatible with the slim?

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