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Thread: ShugenDo a 2D Fighting Engine for PSP

                  
   
  1. #41

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    Yeah, if it's hacked and is on CFW or 1.5 (don't know if that's even possible)...

  2. #42
    PSP User Apoklepz's Avatar
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    Quote Originally Posted by mr_nick666 View Post
    A version of Mugen has been released for the PSP and there is a development thread with 1000s of converted characters here
    So these characters actually work now? They don't have faulty movements or kill each other with a 75 hit projectile? So this engine was finally tweaked to be actually playable?

    Sorry to bring back this old thread but I think I speak for many when I say I want some answers, dammit!:thumbup:

  3. #43

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    sure...

  4. #44
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    Its coming folks!

    I plan to make a official build in May.
    Today its exact one year since the first port of ShugenDo to the PSP and it is time to make a public version available.
    This was posted in response to a question I asked on his ShugenDo PSP video!

    Dont believe me?

    Some of you allready wonder what is happening in the background.

    Gues what i am still working on ShugenDo . Today it is exactly one year since the first ShugenDo port to the PSP. So i decide to release beta 3 and a port of Beta 3 for the PSP some time in may.


    I added a lot of new stuff into ShugenDo but you will not see all those new stuff in beta 3. I will also release a modifyed beta 3 with the new Stage dessign concept where you can define your stage physics enviorment like seen as in the platform test youtube video.


    Beta3 will include improved camera movemnet and a zooming stage example. As usal you will see some compatiblity improvements.

    ShugenDo also move to Bitmap fonts and supports unicode charackter encoding. I will also try to write some tutorials on how the new xml format look likes or how you archive the zooming abbilty in stages.
    This was posted today on his official site!
    Hopefully this has been the moment many of us has been waiting for!
    Now we can make our own ghetto port of Street Fighter 3 and Capcom Vs SNK 2! -_-;

  5. #45
    PSP User Apoklepz's Avatar
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    Quote Originally Posted by Zombo View Post
    Now we can make our own ghetto port of Street Fighter 3 and Capcom Vs SNK 2! -_-;
    Lol. Don't forget Mortal Kombat Vs Street Fighter.

    Zombo, just like you I too am on this like a dog on a bone.

    Sakir has posted this teaser screenshot recently both at PSPDev and Mugen Fighter's Guild. It shows off how widescreen will be rendered on the PSP.



    Can't wait! :thumbup:

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