I don't know how to do the first part, but it sure is convenient! Use pspbrew or pbpunpacker to add icons and bg's.
This has been done before,
I am a PSP Programmer, and if i make a homebrew game, i would like to know how to pack my sounds into my eboot file so noone can edit them...
It has been done so many times!
Also, i would like to know how to give my game an image to show up in the memory stick kindof like the MOH:Heroes Demo how it has its own icon.
-thanks,
mrgibblet
I don't know how to do the first part, but it sure is convenient! Use pspbrew or pbpunpacker to add icons and bg's.
thanks!
Your a PSP Programmer but you do not know how to add sounds to your eboot.
PSN ID: splodger15
^^ add sounds to the eboot without ppl editing them
Pack it all into one file. The vector demos seem to pack all the textures into one eboot.
I can remember a looooong while back there was something called libPBP that let you put additional files into a PBP by extending the header...here is a link to the QJ report on it:
http://pspupdates.qj.net/-LibPBP-ver...g/49/aid/47627
If they happen to delete it, here is a Google cache of the same page:
http://209.85.165.104/search?q=cache...ient=firefox-a
You don't need to know my mental status. You probably don't want to, either.
September 5th, 2005:
Need LocationFree help? Send me a PM!Originally Posted by F34R
the pbpunpacker doc. includes a complete techSpec of EBOOT.PBP
http://www.pdc.me.uk/pbpdocs/
think its possible (but tricky) to pack any binary data into PARAM.SFO and adjust all the offsets?
It looks so far like indian cheese has solve my problem.
Im still going to check it out.
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