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Thread: Brothers in Arms DS

                  
   
  1. #11

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    Quote Originally Posted by toymin80r View Post
    this game is awesome guys, i didn't expect much out of it from the earlier screen shots, but once i played the first stage, i knew this was gonna be a great game. They should've used up 128 megs though, im pretty sure that the game would've probably looked better and have more guns and some more things if it was a larger game (as in the memory it takes up on the cartridge). Hopefully Ubisoft decides to make another BIA game for the ds, and adds a wi-fi option along with a few improvements over the game play. I can really see a lot more shooters coming out for the ds that can compete with this game.
    What the game lacks most at the moment is a stable framerate. And if this game sells good there will come another version!

  2. #12
    DCEmu Regular Mr_Biggs's Avatar
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    crappy PS1 graphics, awesome gameplay. if ubisoft built an engine from the ground up for this game, the GFX might be more leeter. i played the normandy campaign, purely amazing stuff. cant wait for another one.

  3. #13
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    If onyl it had Lovecraftian horrors oozing in from "the other side", then at least the plot would entertain me.

    Other than that, it's a great game, though it is really a shame they did not make this FPS, as the Camera can get annoying when you are next to a building...

    ...proof again that unless it is called Ninja Gaiden, 3D games should not be in 3rd person!

  4. #14
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    An excellent game.
    :thumbup:

  5. #15
    DCEmu Rookie F2bnp's Avatar
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    I think these graphics are even better than PS1 graphics!

  6. #16
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    No, I've played it. The graphics don't go beyond PSone level - which is okay as they look sharper on the tiny DS screen(s)

  7. #17
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    Well seeing as the DS is only just slightly more powerful than the PS1 I wouldnt expect the graphics be perfect :\

    PS1:
    CPU: 32-bit RISC (33.9MHz)
    RAM: 2MB, 1MB Video RAM
    Polygons: 360,000 per second
    Resolution: 640x480

    Now i found a site with 'leaked' DS specs..
    so i'll put it in the same format as above

    DS:
    CPU: 67MHz ARM9 (& 33MHz ARM7)
    RAM: 4MB main RAM, 656kb Video RAM
    Polygons: 120,000 per second
    Resolution: (2x) 192x256

  8. #18
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    This game is great. I started work today as a game reviewer and this is just really cool.

    Really hard, but not annoying-I-want-to-throw-it-out-of-a-window hard. A good challenging hard.

    Two irritating things:
    1. I think the camera is sketchy at times. I've been killed several times because there's been a building in front of my camera that takes too long to get around from, and
    2. I think the AI on the same team as you is weak... they just can't seem to hit much in many of the scenes.

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