Results 1 to 5 of 5

Thread: Quake 3 Arena clone on the LTE 2.0 engine?

                  
   
  1. #1
    DCEmu Rookie Be3f's Avatar
    Join Date
    Mar 2006
    Posts
    139
    Rep Power
    70

    Default Quake 3 Arena clone on the LTE 2.0 engine?

    It's near impossible for our homebrew-community to make a real Quake 3 port for PSP (at least, PSP has too low memory and we can't use swapping...) but I think, it is possible to make a Quake 3 clone on another 3D engine!

    LTE 2.0 is the most adanced homebrew 3D (with hardware GU rendering) engine for the PSP: it supports many graphic features and has useful modules, such as multiplayer code... and it already has the Quake3.BSP map format support!

    Here's a PSP demo of the Quake3.bsp map on LTE 2.0 engine:
    www.xd-studio.com/psp/demo.rar

    And offical site of the LTE engine:
    www.ltestudios.com

    I think it's possible to combine Quake 3 sources with LTE sources, to make some kind of a loader of all Quake 3 content (bsp maps, md3 models, wave & mp3 sounds, jpg&tga gfx, dm68 demos, cin videos, cfg config, shaders...) based on LTE engine, with all First-Person Shooter physics, game rules and ballance from Quake 3, Ad-Hock & Infrastructure multiplayer and, maybe most of the Quake 3 console commands... It would be almost true Quake 3!

    I'm not advanced in C coding to do all this work... So, programmers - what do you think, is it possible? Does anyone want to start such project?

  2. #2
    DCEmu Rookie BlackShark's Avatar
    Join Date
    Mar 2006
    Posts
    107
    Rep Power
    71

    Default

    tell ya what, infrastucture will be possable as soon as Insomiac releases that damn Lib of his , you should ask Charnold for his md3 loader he uses for Dungeons:S

  3. #3
    DCEmu Rookie fatcat04912's Avatar
    Join Date
    Sep 2006
    Posts
    151
    Rep Power
    70

    Default

    Lol i have the dungeons source code and the iris source code so im set =) dunno if ill ever get around to ding anything with it

  4. #4
    DCEmu Rookie noname1's Avatar
    Join Date
    Apr 2007
    Posts
    134
    Rep Power
    66

    Default

    Quote Originally Posted by Be3f View Post
    It's near impossible for our homebrew-community to make a real Quake 3 port for PSP (at least, PSP has too low memory and we can't use swapping...) but I think, it is possible to make a Quake 3 clone on another 3D engine!

    LTE 2.0 is the most adanced homebrew 3D (with hardware GU rendering) engine for the PSP: it supports many graphic features and has useful modules, such as multiplayer code... and it already has the Quake3.BSP map format support!

    Here's a PSP demo of the Quake3.bsp map on LTE 2.0 engine:
    www.xd-studio.com/psp/demo.rar

    And offical site of the LTE engine:
    www.ltestudios.com

    I think it's possible to combine Quake 3 sources with LTE sources, to make some kind of a loader of all Quake 3 content (bsp maps, md3 models, wave & mp3 sounds, jpg&tga gfx, dm68 demos, cin videos, cfg config, shaders...) based on LTE engine, with all First-Person Shooter physics, game rules and ballance from Quake 3, Ad-Hock & Infrastructure multiplayer and, maybe most of the Quake 3 console commands... It would be almost true Quake 3!

    I'm not advanced in C coding to do all this work... So, programmers - what do you think, is it possible? Does anyone want to start such project?
    I'm getting sick of people who say's that it's impossible to create a port of quake 3 to the PSP because it doesn't has enough RAM.
    I'm playing quake 3 on my dell axim x51v with only 32 mb free RAM and it runs good altough you need a fast pda for it.
    so it's possible to create a port of quake 3 to the PSP especially for the PSP slim wit 64 mb RAM.

    I even created this message on my pda.

  5. #5

    Default

    Yeah saying a Quake 3 port is impossible is going a bit far.

    It's possible, with a lot of work.

    Be patient and it will happen.
    My Business (Games, Apps & More):

    Gremlin Interactive

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •