Good work, addicting game!
Hi again, lol.
I know its now been a very long time since my last release of CTF, which i must apologize for - in the midst of every other project i have going, it sort of got lost under the files of other games. Last night, however, I remembered having started CTF v0.2, but I never got to finish it - So, for the last 2 or 3 hours, I've put some time into finishing this for you guys. Being as its been quite a few months since I last looked at this, I can't exactly say whats new, apart from what I added this morning:
- The arrows actually work now
- Fixed scoring system for the game
- Fixed analog glitches
- Fixed all collision errors reported
- Made the analog optional
- Changed the music
- Made the game considerably smaller by using transparent images on a gradient backing
Some of the above are thanks to Dante_emo hunter and TheSilenceofNobody from QJ.net forums, who helped me pull this project together for you. So, for those of you that appreciate it, I present to you CTF v0.2:
Download:
http://www.sendspace.com/file/u4dlq3
[Sorry for the upload, the attachments never seem to work for me]
FIXED LINK
Thanks, Freshmilk
Someone on another forum told me the download is broken - it works fine for me :/
Anyone else had problems?
download worked for me. this looks good
I've played the other version before, but what are those arrows?
in the original game of capture the flag, the flash-based one of which mine is a clone, the enemies fired arrows at you. I tried to incorperate them in the first version, but back then they were a little to hard for me. The arrows are just another obstical, basically.
Cool man. Nice work.
great game but , why didn't u add more enemy's?
cuz i think it's a good game .
to download
enjoy~!
Email: [email protected]
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