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Thread: Labyrinthine games with the DS Motion Cart

                  
   
  1. #1
    PSP Coder -Xandu-'s Avatar
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    NDS Labyrinthine games with the DS Motion Cart

    Looking back at the game now, Super Monkey Ball: Touch & Roll's stylus controls can't compete with the level of immersion and intuitiveness we're seeing with the Wii's labyrinthine games -- Mercury Meltdown Revolution, Dewey's Adventure, and Kororinpa: Marble Mania. Thanks to homebrew hardware like the MK6-Motion and the DS Motion Card, though, we can now emulate the same motion-sensing features on our handhelds.

    It's unlikely that any commercial release will ever acknowledge these unauthorized add-ons, but homebrew developers have already put out over twenty games and demos that use the data gathered from the accelerometers/gyroscope. Check past the post break for videos and screenshots of three puzzle titles that've been rigged to detect your tilting DS.



    [via Drunken Coders]

  2. #2
    DCEmu Old Pro DanTheManMS's Avatar
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    I had one of those tabletop labyrinth games myself, and this looks like a really cool homebrew game. Shame I don't have one of those motion cards though.

  3. #3
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    This is a great idea, just one question, aside from homebrew does it have any other applications?

  4. #4
    DCEmu Newbie Freeter's Avatar
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    *waits for Nintendo to feverishly bite off idea and charge a grip for the motion pak* :rofl:

  5. #5
    DCEmu Pro XDelusion's Avatar
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    I remember that old game, it made me very angry!

    Looking foward to a Marble Madness or Ballance clone that will take advantage of this hardware!

  6. #6
    DCEmu Old Pro mcdougall57's Avatar
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    looks great and it also looks like it functions without a hitch

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