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Thread: GPSFS Utility Program

                  
   
  1. #81
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    just wanted to say thanks!! this tool made my 2gb map half the size, (it could have even made it 600 mb but I stuck with 1gb... Thanks!!!! it looks perfectly fine... I am going to use this on all my maps!!

    FW

  2. #82
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    How long did that take to process Fateswebb ?

  3. #83
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    To be honest I don't know, I put it on the server, which has 4gb of ram, and a 2.8ghz zeon processor, and just let it run... didn't time it. but I would guess about 20 minutes to load, about 2 hours to analyze, and about 1.5 hour to compress...

  4. #84
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    4gb of ram, wtf that's amazing.

    Hope MIB.42 can make his software faster for normal earth pc users Not everybody has a server in his home with that specs

  5. #85
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    Quote Originally Posted by Codaz View Post
    4gb of ram, wtf that's amazing.

    Hope MIB.42 can make his software faster for normal earth pc users Not everybody has a server in his home with that specs
    GPSFS_util seldom uses more than 64MB ( as in megabyte ) memory!
    It is simply CPU bound due to the compression works...

  6. #86
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    I work in a data center, actually 4 data centers, so I have access to lots of hardware. I loaded it on one of the server.

  7. #87
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    Quote Originally Posted by MIB.42 View Post
    GPSFS_util seldom uses more than 64MB ( as in megabyte ) memory!
    It is simply CPU bound due to the compression works...
    In September buys my brother a Quad Core system.
    Will this speed up the compression or does it use only a single core ?

  8. #88
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    Quote Originally Posted by Codaz View Post
    In September buys my brother a Quad Core system.
    Will this speed up the compression or does it use only a single core ?
    Since I only have a single core machine, I have no idea - just yet - on how to code for multi-cores... I'll have a quick look later...

  9. #89
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    Quote Originally Posted by MIB.42 View Post
    Since I only have a single core machine, I have no idea - just yet - on how to code for multi-cores... I'll have a quick look later...
    Maybe you can use code from Wprime, a dualcore testing tool.

    See www.wprime.net

    I googled some things, i need to know which coding language you are using. I Guessed Python but found out that it was probably C++

    See these links:

    http://mail.python.org/pipermail/pyt...er/405775.html

    And this:

    http://www.open-std.org/jtc1/sc22/wg...006/n2094.html

    But remember this:

    Why Doesn’t C++ Contain Built-In Support for Multithreading?

    C++ does not contain any built-in support for multithreaded applications. Instead, it relies entirely upon the operating system to provide this feature. Given that both Java and C# provide built-in support for multithreading, it is natural to ask why this isn’t also the case for C++. The answers are efficiency, control, and the range of applications to which C++ is applied. Let’s examine each.

    Source:
    http://www.devarticles.com/c/a/Cplus...hreading-in-C/

    Simple script:
    http://www.thescripts.com/forum/thread631573.html

    If you are coding in Visual Studio (2005) then read this:

    http://msdn2.microsoft.com/en-us/lib...9t(VS.80).aspx

    and this (don't mind the German):

    http://www.microsoft.com/germany/msd...x?id=118757738

    Hope that helps a bit, maybe not :P

  10. #90
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    MIB.42 are you checking the bikini babes on vacation or ?

    We thought you left this project !

    When does the .3 version pop-up, with PNG support ?

    Thanks !

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