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Thread: 3.50 OE Firmware News

                  
   
  1. #11
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    Quote Originally Posted by Veskgar View Post
    If you back up your legally bought and purchased UMD games to memory stick like you would play a ROM..........
    how do you back up ur umd using wt files/ software

  2. #12
    DCEmu Regular Tesseract's Avatar
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    how do you back up ur umd using wt files/ software
    PSPFiler makes it pretty simple and straightforward. It archives the files from the UMD into a file with the .ISO format, which you can then compress to .CSO using a tool like YAPT on the PC. That'll save you some space most of the time.

  3. #13
    DCEmu Old Pro mcdougall57's Avatar
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    good to see that theyre also looking out for people with a broken umd drive as there have been no updates to no-umd in a while

  4. #14

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    Quote Originally Posted by gannon730 View Post
    how do you back up ur umd using wt files/ software
    Just search for USB SSS. It is VERY easy. It dumps directly to your computer.

  5. #15
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    what does signing prx or w/e do anyway? make it write to flash less or what? less chance of bricking?

  6. #16
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    actually there IS a piece of homebrew that brings you to the recovery console from the xmb... it might be a bit before I remember the name of it though.

  7. #17
    PSP User AuroEdge's Avatar
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    Quote Originally Posted by Veskgar View Post
    If you back up your legally bought and purchased UMD games to memory stick like you would play a ROM, no-umd just means you don't have to have a UMD in your PSP's drive in order to play the game. Some argue that this benefits battery consumption and load times. But it is probably very minimal.

    Unless no-umd is close to 100% compatible or there is a way to toggle it off/on in the XMB with a plugin, I generally don't care to use no-umd. Its a pain having to shut down the PSP, reboot, go into recovery, turn option on/off, etc.
    Also, if you're UMD drive is dead then you will also have an option of playing games you've backed up already and won't be out of luck.

  8. #18
    PSP User xg917's Avatar
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    um.. ive been able to play AVIs too..

  9. #19
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    Quote Originally Posted by darthpaul View Post
    "first of all we disabled signcheck protection meaning now firmware's prx wont be signchecked although it will still be able to load signcheck prxes"

    Via PSPGen
    What this sounds like, and it would be awesome if I was right, is that the new custom firmware may be able to play games, demos, and other stuff that requires firmware higher than 3.50.

    Like when games and stuff eventually require 3.80, 3.90, & 4.xx firmware, maybe a 3.50 OE PSP could run them without some stupid "system must be upgraded" message.

    That would be very convenient and would probably give Dark_AleX a break once in a while so that he did not have to feel burdened to make a new custom firmware for every firmware update.

  10. #20
    DCEmu Regular Tesseract's Avatar
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    That DOES sound nifty, though I'm mostly looking forward to the RemotePlay and Expanded RSS Support (RSS your del.icio.us bookmarks, anyone? ) with 3.50.

    I'm hoping that once coders get their hands on RemotePlay, they'll be able to figure out how to get it to work with PC's directly aside from tunneling though a PS3. I'd love to have my PSP be properly DLNA-compliant!

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