If the homebrew devkit is free, I will for sure be making some games,
I also hope, that in the event that you need VC points to buy these games, that the dev gets the VC points, or atleast a high percentage of it
Nintendo are one step ahead of the homebrew coders, because when titles start appearing Nintendo will make a small profit from the sales and Nintendo will also be monitoring what applications will be released into the general public so the only homebrew titles will most probably be games - Nintendo probably won't allow homebrew applications for emulators as they will lose money from the Virtual Console not selling games. Nintendo have a plan!
If the homebrew devkit is free, I will for sure be making some games,
I also hope, that in the event that you need VC points to buy these games, that the dev gets the VC points, or atleast a high percentage of it
Maybe it will turn into something like the steam servers. If a team of developers want to charge for their work. Then they will. Freeware and shareware also available.
In addition, about the graphics, what is the difference if it's for the ps3 or the wii. All these complainers must think it's a piece of cake coming up with a game from thought to finish. Maybe you have someone wipe your asses for you.
To come up with a beautiful looking 3d game, that's fun to interact with, thousands of man hours are involved. Great mods take that long, even while having the game engine.
Anyway, We'll have to wait and see.
1. You are forgetting about the people who look at homebrew as piracy and therefore don't code for the scene even though they would love to. Now they can and not have learn how to hack their firmware or buy shoddy hardware from hong kong. They can code legally and with real tools.
2. This is moot, but how many people own PSPs compared to Wiis now? So yeah, you see my point, your point has no point... :P
3. Console homebrew is popular, ever heard of the Dreamcast? It kinda help jump start this scene, and that's where the "DC" in DCEmu comes from. Oh yeah, the DC is a console.
4. Again, this ties in to point 1. Why code for the Wii now that Nintendo allows it? How about real libraries and toolsets to use on your game or application for starters? How about the drive to reverse engineer their boot sequence and create a backdoor for other possibilities outside the boundaries that define WiiWare?
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I'm personally tired of using GC homebrew on my Wii, and hope that this news puts more on the table.
pay for homebrew???
hahahahahahaha..............
:rofl:
I am honestly surprised SONY havent thought about this, for the money hungry business they seem to be I would have thought a UMD that allows homebrew play would have been created ages ago!
Surely they see how many people use homebrew at the moment and could make a bit of cash on the idea as Nintendo are doing! I think alot of people out there don't even know that homebrew on the PSP exists let alone how big it is!
If anything I would have thought it would increase the amount of homebrew developers due to advertising, perhaps a few SONY sponsered compotitions... To be honest I think it's what the PSP needs, as many people coming up with ideas for games that are different.
i really dont think this is a home-brew solution, its aimed at small developer units with low budgets. not lone coders who make games for fun, this is a job.
You still need to be a registered developer with Nintendo and have a NDEV kit. I repeat, this is not for homebrew (at least not yet).
http://www.n-sider.com/newsview.php?...y&storyid=2893
This is more aimed at the Indie market (e.g. Introversion like companies) that produce games for the XBLA.
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