Thanks a million DC-SWAT !!!
- And: thanks for posting here Alex
SWAT create port the latest version fenix engine v0.93 for dreamcast
UPDATE: Download Fenix Engine v0.93 for DC
Archive included standard demo application (need dc keyboard)
Thanks a million DC-SWAT !!!
- And: thanks for posting here Alex
Whoa.
Hear that? That's the sound of hell freezing over...
There goes my weekend outside. I've gotta spend a few days with this puppy
Yay, a Fenix for DC update. a while back I took a stab at fenix, got to give it another go.
I can't get it to boot my dcb, even when I recompile in 92a. Either I'm doing something wrong, or the memory constraints have changed. Dunno.
I'll keep playing around with it to see if I can get something to work.
I tried to get an early beta of Streets of Rage Remake to boot, but all I got was a black screen of death.
Nothing surprising as SoRR uses a customized version of Fenix.
In the Version 0.92a (beta) there is a bug with loading png images.
I did not want that the information on the version 0.92а was distributed further my forum, I knew that this version badly works, it was the test version. But nevertheless this news was distributed
Now you can download the normal version(0.93), with the loader.
http://www.dc-swat.net.ru/news/
Sorry for my bad English
I got it working, but now I see, with all of the fixes between .84b and now, that I've got a lot of debugging and hack removing to do. My game does a lot of weird, crazy $#@! now I see that Jose fixed the problem with processes with higher screen priorities set running before others, and many timing issues are fixed. For some reason, polling joysticks is all screwy now. Guess I better read up on all of the current fixes.
Actually, I'll probably use this new engine for my next game and stick to .84b for my almost-finished current project. Nice work!
So how does this work, you create a game on your Dreamcast and you send the files to your computer?
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks