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Thread: N64 and PSX

                  
   
  1. #1
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    Question N64 and PSX

    When you emulate the N64 or the PSX on a computer you gave to go through and pick out a lot of different plugins because some games work with one plugin and other ones work with a different one....why don't we have to do this on the psp?

  2. #2
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    my guess would be, that because computer hardware varies you can write all sorts of plugins to talor to a specific gfx or sound card..but with the psp the hardware is always the same so it would really be pointless.

  3. #3

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    Exactly like winxp64 said. There are different plugins for different video/sound cards, operative systems, processors, etc. You can see it on emulators like ePSXe, Project 64


  4. #4
    DCEmu Old Pro mcdougall57's Avatar
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    what winxp64 said but it might be a useful feature so many different people can port different plugins making compatability and speed increase a lot faster

  5. #5
    PSP Coder -Xandu-'s Avatar
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    You can't run plugins on a PSP, you'll have to re-write your own "plugins" which won't be that fast as on the PC.

  6. #6

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    Plugins are useless. People is working on the same hardware.


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