Does this fix Punchout? This would be my Emulator of Choice if it did![]()
DWEdit has released a new WIP version of the Nes emulator for the GBA and DS, heres the info:
This version is very buggy, since many changes were made.
I think I already released this version, but now the Boot Glitches which made it almost unreleasable are now fixed!
(yep, I had already released this version 7 months ago... but now there are a couple new fixes)
changes:
* Palette updater fixed, no longer writes out of bounds
* Duck Tales Fix (supports changing 8x8 sprite origin between left and right pattern table per scanline)
* 'dirty tiles' system for CHR-RAM games
* Different code for updating the sprites
* These two together fix sprite glitches in Battletoads, Wizards and Warriors 3, and more.
* Also a buggy and broken dirty tile system for CHR-ROM games
* New per-scanline scrolling code fixes Slalom, horribly breaks Rad Racer
* sprite visibility per-scanline buffer updated in sync with rest of buffers
* Fixed a little bug which caused harmless extraneous memory writes
* Yes it's really buggy. Has a new 'new frame' system which fails in lots of games.
Download and Give Feedback Via Comments
Does this fix Punchout? This would be my Emulator of Choice if it did![]()
This does run on the DS, correct? I tried it on my M3 Simply and it won't recognize the .gba file. I changed it to .nds and it won't load. I also tried DLDI-patching. Or do I need one of those slot 2 devices to run this?
Thanks, better drag out my F2A or just use NES DS.
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks