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Thread: Dreamcast Game onto PSP

                  
   
  1. #21
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    Emulation is never impossible, just will never run at decent frames or even with complete set of features.
    Besides, the DreamCast uses GD-roms, so hardly someone like a normal user could ever make a iso from it.

    I wonder what would had happen to the game scene if the dreamcast would had a dvd-rom instead. Think that was what killed it.

    Have Fun

  2. #22
    DCEmu Rookie sonikku88's Avatar
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    PSP is powerful enought to play Dreamcast games. Crazy Taxi 1 & 2 on the Dreamcast were ported to the PSP and they don't seem to have been altered in any way. Maybe DC emulation isn't possible on the PSP, but official ports can be done.

    And hey, at least his question isn't as dumb as the guy's you wanted to play Gamecube games on a PSP. XD

  3. #23

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    I don't think we will see a lot of ports anyway


  4. #24
    DCEmu Rookie sonikku88's Avatar
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    Quote Originally Posted by JKKDARK View Post
    I don't think we will see a lot of ports anyway
    Doesn't mean we can't live in hope! C'mon Sonic Adventure Compliation! Sonic Adventures 1 & 2 on one UMD! :thumbup:

  5. #25
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    Quote Originally Posted by saveyou View Post
    Emulation is never impossible, just will never run at decent frames or even with complete set of features.
    Besides, the DreamCast uses GD-roms, so hardly someone like a normal user could ever make a iso from it.

    I wonder what would had happen to the game scene if the dreamcast would had a dvd-rom instead. Think that was what killed it.

    Have Fun
    Emulation is impossible if the machine you're emulating on does not have as much storage capacity as the machine you're emulating.
    http://gpsp-dev.blogspot.com/

    I haven't quit gpSP, just put it on hiatus for a while.

    Games like Super Mario Advance 3, Riviera and Sword of Mana actually DO work in gpSP, believe it or not. If they don't work for you then you're using the faulty BIOS. Don't argue with me, it's true; the sooner you accept this the sooner you can move on.

  6. #26
    DCEmu Regular Tesseract's Avatar
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    Didn't GD-ROMS top out around 1.2GB? That's less than a dual-layer UMD (1.8GB... Both size references checked on Wikipedia). Not to mention that if you'd put in on a MemStick, it'd be much faster read access. The main problem is not the amount of storage, but the difficulty in backing up a GD-ROM. As far as I'm aware, the only thing that'll reliably read a full GD-ROM is a Dreamcast, and that the ISOs you find online have been ripped via a Broadband Adapter. I haven't tried using something like BlindWrite or other 1:1 ripping programs, but I can't assume it'd be that easy.

    Speaking of the BBA... You WOULD have that built-in on the PSP at least!

    The main problem, though, is that people are still hung up on the adage of '10x the power of the original for emulation'. Since the DC ran at 200MHz, that's obviously a problem.

    Memory could also be a slight problem, as Main (16MB), Video (8MB) and Sound (2MB) total up to 26MB, and that might not leave enough room (at least in Phat PSPs) for an Emulator to run in the background.

    You're generally not going to see a working PSP emulator for a console before you see a near-perfect PC emulator for that console (I think the PSX may be an exception here, as the PSX games that DO work on the PSP work MUCH better than on the PC). The Dreamcast (and as was recently mentioned in another thread, 3DO) does not have an emulator that runs commercial games at full speed (or.... really anywhere close). On another glance, it doesn't look like any of the DC/PC Emulators on DCEmu have been updated in years. :P

    Anyhow.... I know I get a bit frustrated when people say 'It will never work!' without showing you valid points to how difficult it would be. I'm not saying it will never happen, but unless someone figures out an earth-shattering breakthrough in how to program for the PSP, it isn't too likely to happen.

  7. #27
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    if you are so interested in detailed answers you would have made a search on the topic of emulation already

    you are all mixing up porting games to emulating games, porting would be possible, meaning someone doing the game from scratch for the psp (but ilegal in lots of ways starting with any models and textures used in the game)

    emulating wouldn't be possible, the dreamcast had a very diferent arquitecture from the psp, it also had better hardware so the emulator even if someone bothered to make it just to prove it could be done had no hope of ever play games real time

  8. #28
    PSP User jxx2005's Avatar
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    Quote Originally Posted by LobsterMonster View Post
    I disagree with you <_<

    It's a perfectly fine question
    i think he meant the "does ripping and iso make the disc unplayable"
    not only are you PSP newbie but also computer noob

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