I hope it does too, lol.
Here's some screenshots to tide you guys over.
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well lets hope it turns out good.
I hope it does too, lol.
Here's some screenshots to tide you guys over.
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DimensionT this is so freaking cool,I can't wait!
The video is perfect,the music,the messages,you nearly made me cry with the end..
The graphics look so well done that I can't even believe this,the car looks very sharp to be a homebrew game.
Good luck with this,and don't let us down!
Edited: Jesus,look at those screen shots! Man...this will be the greatest! And it will be for...?
Woah guys!!! You DO know I'm not coding this game from scratch right? I'm making it with FPS Creator for the PC (like RPG Maker, but for first person shooters). If what I've said came out as something else, I'm sorry.
The video I DID make myself however. With a digital animation program called Carrara 5 Pro. Same could be said for the music and storyline.
Even though it's being made with a "maker program", I hope not to disapoint. I have alot of ideas in store. The story will take many turns throughout the game (my idea for the ending will blow you away).
I'm sorry again if you thought this was something that it's not. Thank you for your kind words regardless!
I'll be uploading a demo of the first level tomarrow (maybe tonight). So everyone will get a feel for what it's all about.
I tried FPS creator, but when I made a level a good size, it freaked out and made everything slow. I can help with level design tho. Give me a layout style and some time.
Miniviews:
Spoiler!
Lol i loved the video but it syncs up really nice with killing in the name of - rage against the machine. but holy $#@! that looks amazing even if you are using a FPS maker, ist awsome, keep up the good work. even thiugh i will not be able to enjoy it as im running linux and im to lazy to learn how to use wine.
You just need to know how to use trigger events effectively. To keep it from slowing down, I use triggers to spawn and destroy almost everything. That way, the game only thinks about items and enemies when you can see them.
I'd love to have you help me (thank you for the offer by the way), but in order to do so I would have to send you model packs that I've paided for... And doing so would violate copyright laws.
@Man:
Actually, I think there might be a patch or something that allows it to run on Linux. I remember hearing about it somewhere. If I find some info on it, I'll be sure to tell you!
@VampDude:
Well, you're in luck then, lol.
I'm almost done enough with the first level to post a demo (just need to add enemies). It'll be up in a couple hours at the most. I need to make a title screen before I upload it.
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