Results 1 to 2 of 2

Thread: PBPCat

                  
   
  1. #1
    Won Hung Lo wraggster's Avatar
    Join Date
    Apr 2003
    Location
    Nottingham, England
    Age
    53
    Posts
    141,442
    Blog Entries
    3209
    Rep Power
    50

    psp PBPCat

    Flatmush posted this release on PS2dev forums:

    I come bearing a release of a tool which I hope some of you will find useful. PBPCat adds extra files into an EBOOT.PBP, and basically works as an alternative to bin2o in the way that it lets you store files within the eboot and allows you to read them back from within the program.

    There is a small sample included, and the packer was compiled with mingw and only comes with a windows makefile. You should use the header files included with the sample to extract files.

    This is a really simple program using the PBP file description found in YAPSPDoc.

    An EBOOT.PBP can have a maximum size approaching 24MB, I assume that this is because at some point in the loading process the whole pbp is loaded into memory, however as you will see in the sample the additional data is not loaded into memory until you load it.

    Hopefully this will improve the way homebrew is packaged, meaning fewer files are cluttered around and making it very slightly harder for people to steal sprites, etc.

    Download and Give Feedback Via Comments

  2. #2
    DCEmu Old Pro
    Join Date
    Nov 2006
    Posts
    1,011
    Rep Power
    72

    Default

    Nicely done.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •