Hate to bump this as well but I get fatInitDefault () failed
even though I patched it for FAT...
As I recall the game that you get your pig/hog files from has to be version 1.5. There are updates available.I recall it being pretty hard to do. I might of even had to use DosBox even though descent itself ran under XP.
He may have even changed this in newer versions?
It might not even be your problem, and the easiest way to check is,size of your pig/hog files.
DESCENT.PIG
4,805 KB
size on disk 4.69 MB (4,923,392 bytes)
DESCENT.HOG
6,696 KB
size on disk 6.53 MB (6,856,704 bytes)
Hate to bump this as well but I get fatInitDefault () failed
even though I patched it for FAT...
This will probably get locked also.
What card are you using?
I think all your files need to be in a folder named dscent in the root of your card or all just in the root of your card.
I've got 6 files in it
DESCENT.CFG
DESCENT.HOG
DESCENT.PIG
DSCENT.nds
PlayerName.PLR
MIDI.NFS
I believe the .nds file can be anywhere, but am not 100% certain.
Another thing, on my Games and Music, I get that error and a red screen, but only after successfully running it once. Strange huh? So I just used my MMD.
Hi Akoi, I'm hoping to try this pretty quick, next couple of days. I use supercard hardware though. Did you patch the NDS file with the proper DLDI file? I quickly looked and couldn't find a dldi file for a CycloDS.
Sorry about the latent reply. I've been fighting constantly with DScent, still.
It's currently running correctly after a fresh card format to fat16, and turning all music and sound to nothing. Initially, I had a problem chkdsk'ing my card, as it kept erroring on akoi.plr. This was odd, because I deleted player to start over again. After trying to check for disk errors, it would recreate akoi.plr as a 0kb file, which leads me to believe that there's still some buggy file-handling in the software.
As for DLDI patching, look up the CycloDS information. It auto-patches.
Minor note, there was recent hiatus on CEvo shipments, due to manufacturing issues. However, Team Cyclops got it all straightened out and shipments have resumed, so you should be able to pick one up sooner or later now.
Anyone know if Kayvenm is still developing this? Or if not, how I could get my hands on the source to see if there's anything I can do to improve it?
Sorry to bump it again.
After disabling sound (turning it all the way down) after getting to run once, I was able to play for a few powercycles before it started acting up again. Going to spend some more time on debugging this after I get another MicroSD card... anyone want to send me one?![]()
I'm running into the same issue with my M3Real when the breifing is over so I messed with the graphic settings to low an it seams to be running now
edit
ok i got level1 working perfectly but there is a issue when trying to load the next level were I get nothing but a black screen if it can only do the first level i'm ok with that till the homebrew gets another update
Last edited by Tortisetank; December 20th, 2007 at 02:19.
Same problem here; After training video the screen goes black. I own a DSONE slot1 card. I am using Descent ultimate version (it comes with descent 1 & 2 bundled).
I also have an ezflash with ez rumbler (extra ram). The problem here is worst...dscent doesn't load, just show a buggy image and then gets stuck.
Any extra ideas?
Not sure when the dev is going to release another update. I haven't seen activity for this homebrew for some time. =/
I get a error message saying:
"Error: Cannot open file DESCENT.TEX or DESCENT.TXB."
I installed Descent v1.5 on my pc and found the all the other files but these. Anyone else have this problem?
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