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Thread: The latest Wii system update breaks SD Media Launcher

                  
   
  1. #11
    DCEmu Legend ICE's Avatar
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    yay ninty good for you! i hate piracy and mod chips= no piracy!

  2. #12
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    Quote Originally Posted by theICE_MAN View Post
    yay ninty good for you! i hate piracy and mod chips= no piracy!
    SD media launcher is not piracy or a modchip. It does not let you run backups [Well, I think] and from what ive read most people with a modchip still has there wii running normally after this update.

    So haw.

  3. #13
    PSP Coder PeterM's Avatar
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    I think I read on Eurogamer that Action Replay and Freeloader also fail to boot now.

    All Datel products, maybe they will work on a fix?

    Wraggy, it may be a good idea to amend the SDML and Action Replay ads so Wii customers don't get burned.
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  4. #14
    Reviews Webmaster/Reviewer bandit's Avatar
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    *edit*

    nevermind
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  5. #15
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    I've got a WiiKey in my Wii, and I've been using it primarily to play the GC Snes emulator...

    Am i safe?

    Any other WiiKey users perform the update and survived to tell about it?

  6. #16

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    The only people that've had problems with bricking are the OpenWii users, and even then not all of them have had the problem (taking the chip out while you update hasn't failed)... But roughly the same about of people recieved bricks when they updated to the last firmware. So it's not this firmware specificly that's doing it, but the process of updating (so far).

    There haven't been reports of any other mod chips suffering from bricking. So it's just a scare tactic in my view.

    I'm personally not updating anyway. Partially in protest (lame), but mainly because of what's been going on with the PSP. No one really knows what's in this firmware. It could possibly add a feature that sends data from your Wii saying that it's modded, the next time you go online... Or make a chainsaw pop out of the back that kills your friends and family, the next time you update your mod chip's firmware. Who can say (other then Nintendo)?

  7. #17
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    Default Wait to update

    I agree, people should be waiting to see what this update really does. I highly doubt that the update allows the Wii to detect the mod (or record if you play a foreign game), simply because Nintendo would run into tons of problems if they started to ban people because of this. I doubt they want to lose loyal customers, even if they can take out some pirates in the process. Nintendo is smart. They want to make modding Wii's difficult enough that the normal Joe won't want to worry about it, while not wasting their time trying to fight a losing war.

    But yea, if we've learned anything from the PSP it is that updating should be postponed until all information is out.

  8. #18
    DCEmu Old Pro mr_nick666's Avatar
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    The "bricking" issues people talk about are the usual mass panic People dont seem to understand how the modchips work.. Let me indulge you.. The DVD drive on your Wii will first check to see if the DVD is made in a press, or burned in a DVD burner. The current Wii modchips only do one thing, whatever the DVD drive decides (made in a press or burned in a DVD burner) it changes it to think it's made in a press. now different chips do that in different ways some overwrite the decision after the DVD drive has decided, some just decide for the DVD drive, but the main fact is, only the DVD drive is being messed with, not the motherboard or the main firmware (otherwise we'd have Wii homebrew) So it is literally IMPOSSIBLE for Nintendo to detect a modchip.

  9. #19
    The Long Claw of the Law BlueCrab's Avatar
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    Quote Originally Posted by mr_nick666 View Post
    So it is literally IMPOSSIBLE for Nintendo to detect a modchip.
    They could however circumvent the problem by changing the way the drive's firmware returns that data.

    In my opinion, hats off to Nintendo for doing something to stop piracy. I'd like to see the Wii succeed, and sadly piracy has already started running rampant on it, due to the "modchips" that exist (they aren't modchips, they're actually drivechips, but that's not for this topic). Piracy spells doom for a console, it always has and always will.

    While I don't particularly like the fact that they disabled the Gamecube Action Replay/Freeloader with this update, I can see why they might want to do so. My guess is that there is some way to put the Wii back into Wii mode after booting a Gamecube disc, and Nintendo has one obvious motive for stopping this: If that were to happen, the pirates would have yet another route to boot pirated games on the console.

    As I said before, hats off to Nintendo for doing SOMETHING to stop piracy. Long live the Wii.

    And just to clarify, I want homebrew on the Wii just as much as any other guy, but if it comes at the cost of piracy becoming prevalent, I'd rather not see it until the Wii has run its lifespan out.
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  10. #20
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    Quote Originally Posted by PeterM View Post
    Bad news, folks.

    I installed the update yesterday and now the SD Media Launcher disc won't boot. Looks like Nintendo are really cracking down, even on legal homebrew.

    So whatever you do, if you want homebrew on your Wii via SD Media Launcher, DO NOT UPDATE YOUR FIRMWARE!
    Dude, don't freak out. Use GCOS and all it's well.

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